Kickstarter Plug: MATH-Commander - VR/AR

MATH-Commander is an arcade game combining both Virtual Reality, Augmented Reality, and everyone’s favourite: Mathematics. Out from Wulum Ltd in Calgary, you play as the Math-Commander in a twist on the typical shoot-em up, detailed on the Kickstarter:

“If you are playing from VR you will see the playing action in front of you. An Iron Man–style virtual console display will inform you how many targets you must destroy, how much time you have, and what your next target is.”

And for those who want to play on Augmented Reality:

For those playing the AR version, the scenario will display over a real surface previously identified by your mobile's camera. You will see your base cannon and enemies through your mobile device and choose your targets by tapping.

You can check out some of the videos below to get another idea.

You can check out the Kickstarter right now, which at the time sits at around 13% of their goal with 11 days left, however they have a modest goal of $9500 - so check them out! And in the meantime, follow them on Twitter.

High School E-Sports League Launches Across Canada

Got this press release about the first high school e-sports league coming into Canada. Check out below, or their website for all the details.

High School E-Sports League Launches Across Canada

- First of its kind promises positive and inclusive competitive opportunity -


CALGARY (December 13, 2018) – Canadian high school esports athletes finally have a league to show off their skills. Starting today, High School Esports League (HSEL), the largest high school esports league in the United States, is expanding North of the border.

“Canada has a wonderful esports community, including some of the top professional players and collegiate teams in the world,” said Steve Jaworski, Head of Strategic Partnerships at HSEL. “We are proud and excited to create a grass roots competitive environment for Canada’s high school esports athletes to become better gamers and people.”

Founded in Kansas City in 2013, HSEL now has teams from more than 1,000 partnered high schools compete against each other for glory, bragging rights, and scholarships. Since 2016, more than $9 million has been doled out to students attending one of more than 100 post-secondary institutions in the USA, including Wichita State University and Miami University. In Canada, the University of Toronto and the University of British Columbia already offer esports scholarships and more schools are following suit.

“We put a tremendous amount of emphasis on education for these athletes.” Said Jaworski. “Like any other team sport, these students must maintain high averages in their studies and attend class to be able to compete. We have many testimonials from teachers remarking how much this has improved absenteeism and attitude. We want take place that success into every high school across Canada.”

Students and teachers are encouraged to sign up their team on the HSEL website ( for the upcoming spring season.

About High School Esports League High School Esports League was founded in 2013 to bridge the gap between competitive gaming and education. Now with more than 1,000 partnered high schools, HSEL aims to help students reach their fullest potential through fun, competitive gaming communities, competitions, and educational opportunities.