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Game Developer Jobs - 2D Environmental Artist, 2D Puppet Animator - 13AM Games Toronto

Toronto developer 13AM Games is looking for a couple of artists to join the team for their upcoming game, Dawn of the Monsters. This is the indie team behind Runbow, and Double Cross and you can find all the details, including how to apply, below.

HOW TO APPLY

Please send the following to takashi@13amgames.com with the subject line of “The position you are applying for - Your Name” (Eg. 2D Puppet Animator - Jane Smith)

  • Your up-to-date resume (PDF preferred)

  • A cover letter

  • A link to your online portfolio or previous work

We appreciate all applications, but only those selected for an interview will be contacted.

2D ENVIRONMENTAL ARTIST

10 month full time contract, in office

Start Date: September 30th, 2019

We are looking to contract a 2D Environmental Artist to produce environment concept art and game ready assets for a video game. The ideal candidate will be able to follow direction from the art director and execute on a established style to create concept art for cityscapes and other environments, and execute the approved concepts using digital painting, basic 3D modelling, texturing and normal mapping. 

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Producing concept art for various environments as well as other props, such as vehicles, structures and others.

  • Creating basic 3D assets

  • Creating normal maps

  • Creating backdrops/skyboxes

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with producing digital environmental concept art

  • Skills in cityscapes, building, and prop design

  • Some experience with 3D modelling

  • Good communication skills and ability to work well as part of a team

  • Ability to work and execute pieces on an established art style

  • Ability to take feedback and iterate quickly

Bonus Skills:

  • Vehicle design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry

2D PUPPET ANIMATOR

10 month full time contract, in office

Start Date: September 30th, 2019

We’re looking for a 2D Puppet Animator to join our team to animate characters for a video game. The ideal candidate will be able to take a designed character, render it, rig it, and animate it according to an assigned animation list. There is also the potential for this position to include character design and/or VFX depending on skills and/or previous experience.

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Rigging and animating 2D characters in Spine for implementation in Unity

  • Rendering and creating normal maps for characters

  • Creating VFX for characters (skill-dependent)

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with 2D rigging

  • Experience with 2D puppet animation

  • Good communication skills and ability to work well as part of a team

  • Ability to take feedback and iterate quickly

  • Basic knowledge of Unity game engine an asset, but not a requirement

Bonus Skills:

  • Experience with Spine

  • Creating VFX (particle systems or hand animated)

  • Character/Creature design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry