Interview - Kevin Giguère Talks Quitting His Job To Be Full-time GameDev

Kevin Giguère is a solo game dev under the name Dragon Slumber. In the begining of 2017 he quit his full-time job to persue a career as a game dev. He talks about this decision, his earlier games, and his latest 'Tech Support: Error Unknown' which just came out on Steam.

Remember to subscribe to the podcast on iTunesGoogle Play, or SoundCloud. And Patron's at the $4+ level got this episode 2-3 days early.

Interview - David Winter Talks About Creating An Independent Football Game

David Winter is the CEO and President of Canuck Play who have made two indepdent football games: Canadian Football 2017, and Maximum Football 2018.

Currently they are working on Doug Flutie's Maximum Football 2019, David and Steve chat about being an independent developer, their latest motion capture adventures, and what's in the future for the Maximum Football franchise.

Follow them on Twitter here as well! Remember to subscribe to the podcast on iTunesGoogle Play, or SoundCloud. And Patron's at the $4+ level got this episode 2-3 days early.

Interview - Social Media Marketer Corina Diaz

Are you interested in becoming a social media marketer? What about running a marketing campaign for your indie game on a low-to-zero budget? Corina Diaz is here to answer all those questions and more as we discuss indie games, and marketing around them.

Remember to subscribe to the podcast on iTunesGoogle Play, or SoundCloud. And Patron's at the $4+ level got this episode 2 days early.


Canadian GameDevs Interview #12 - Mohammed Hasan

Mohammed is a local Toronto author who prides in storytelling in video games. He recently wrote a blog post about why we play video games.

Mohammed and Steve discuss story in games, and the recent Telltale closing.

Spoilercast - Guacamelee! 2

Spoilercast! We got a new show for CanadianGameDevs.com where we'll play a game and just discuss it on end. It'll be sort of a review/spoilercast type of show.

First up is Guacamelee! 2 from DrinkBox Studios. This sequel to the 2013 indie hit dropped on PS4 and Steam last week so Bret, and I were joined by developer from the first game turned fan Jason Canam to discuss everything we liked (a lot of things) and disliked (not that many things) about DrinkBox's new game.