Game Developer Jobs - Game Designer, Lead Writer, and Environment Artist

New Toronto developer Sonderlust Studios is looking to hire for a few roles, which you can check out below (the job title links to the full posting, which has instructions on how to apply).

Lead Writer

We are looking for an experienced writer with strong editorial skills to help us create an engrossing story within a narrative-focused simulation game. As our head writer, you will work with the narrative design team to establish narrative goals and standards, then lead a team of writers in executing that vision.

This paid position will be for the remaining development of the project, approximately 18 months. Our team works on remote video chat during core hours to emulate the feel of working in a “real” physical office, concurrent with North American time zones (PST–ATL) and we’ll need you to do that too.

We’re looking for people who can collaborate, communicate, and consider the perspectives of others while maintaining autonomy over their own decisions.

Environment Artist

We’re looking for an experienced Environment Artist to help us build our systems-driven procedural narrative game. As our primary Environment Artist, you’ll be working closely with our Art Director to translate concept art & visual development plans to beautiful in-game 3D assets.

This paid position will be for the remaining development of the project, approximately 18 months. Our team works on remote video chat during core hours to emulate the feel of working in a “real” physical office, concurrent with North American time zones (PST–ATL) and we’ll need you to do that too.

We’re looking for people who can collaborate, communicate, and consider the perspectives of others while maintaining autonomy over their own decisions.

Game Designer

We are looking for an experienced Game Designer with a strong systems focus who can work with the design team to implement, test and balance gameplay systems on a sim/strategy game that emphasizes creating emergent narrative.

This paid position will be for the remaining development of the project, approximately 18 months. Our team works on remote video chat during core hours to emulate the feel of working in a “real” physical office, concurrent with North American time zones (PST–ATL) and we’ll need you to do that too.

We’re looking for people who can collaborate, communicate, and consider the perspectives of others while maintaining autonomy over their own decisions.