Interview w. The Floor Kids Crew
/The Floor Kids crew joins us to talk all about their expressionist 2017 rhythm game Floor Kids.
Read Moreour show covering the industry and talking to folks in it
The Floor Kids crew joins us to talk all about their expressionist 2017 rhythm game Floor Kids.
Read MorePrimary developer/designer Andrew Shouldice, Audio Director Kevin Regamey and Level Artist Eric Billingsley join Stephan to discuss the award-winning isometric adventure game TUNIC on its 1-year anniversary.
Read MoreHololabs joins us to talk about their upcoming mobile AR project Sky Haven- and some of the lessons they've learned so far.
Read MoreWe talked with Kyle Sharpe (aka Ice Cold Blood) about his debut point-and-click horror game Batty Zabella. We discuss the constraints of developing a game that has to run on decades-old hardware, the underserved strain of "funny" horror in games a la Addams Family or The Munsters and much more.
Read MoreStephan is joined by Toronto-based game developer Viktor from Blue Pin Studio, whose upcoming project Explory Story has been covered on this program extensively. We talk about the new spin-off studio from fellow Toronto devs Quill Studios, the controversy Canadian voice actress Jennifer Hale stepped into regarding the Bayonetta 3 dispute, we wishlist some upcoming Canadian games and more!
Read MoreThis week we're talking to Symbiosis Games about their spiritual successor to 2005's beloved Tom Clancy's Splinter Cell: Chaos Theory which is set to release on Steam in 2023: SPECTRE. We talk about what it means to modernize a classic gaming experience, their intriguing Californian patron funding the game's development and review their Steam page in real-time!
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