Interview with Social Media Marketer Corina Diaz
/ Stephen CraneAre you interested in becoming a social media marketer? What about running a marketing campaign for your indie game on a low-to-zero budget? Corina Diaz is here to answer all those questions and more as we discuss indie games, and marketing around them.
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We speak to Québécois game dev Dragon Slumber, creator of Tech Support, Aethernaut and many more!
Primary developer/designer Andrew Shouldice, Audio Director Kevin Regamey and Level Artist Eric Billingsley join Stephan to discuss the award-winning isometric adventure game TUNIC on its 1-year anniversary.
Hololabs joins us to talk about their upcoming mobile AR project Sky Haven- and some of the lessons they've learned so far.
We talked with Kyle Sharpe (aka Ice Cold Blood) about his debut point-and-click horror game Batty Zabella. We discuss the constraints of developing a game that has to run on decades-old hardware, the underserved strain of "funny" horror in games a la Addams Family or The Munsters and much more.
In this interview, we talk with the young guns Angelo Graci (@agraci07) and Ryan Farkas (@RyanFarkas7) from Sol Studios (@SolStudios) about their new company, making their debut project Wormhole, their process, lessons learned and hopes for the future.
In this interview, we talk with the gang at Recombobulator Games, whose game Spaceboat currently has a week left on Kickstarter. You can also wishlist the game on Steam and play the demo.
In this interview, we talk to Andrew Czarnietzki & Jen Laface, cofounders of Edmonton-based indie game studio Only By Midnight (@OnlyByMidnight). They’re working on their debut game Curved Space which launches later this year on Steam, coming to Xbox One, Switch and (hopefully) PlayStation 4 in the future.
In this interview, Stephan talks to game and narrative designer Meagan Byrne (@byrne_meagan), founder of Achimostawinan Games (@AchimoGames).
In this interview, Stephan talks to Tomas Guinan, a solo indie developer from Truro-based indie studio Spoony Bard Productions (@SpoonyBardToma), whose NES-styled retro brawler Jay and Silent Bob: Mall Brawl launched on Steam and Nintendo Switch in early May.
Solo indie dev expert and longtime friend-of-the-site Devon Wiersma joins us to talk their latest release Centauri Dark, working across AAA, mid-sized and solo indie dev and how to fix this goshdarn industry.