Lost Orbit: Terminal Velocity Releasing On Playstation 4, Xbox One, Steam and Switch Next Month

Released back in 2016, Lost Orbit from Pixelnaut Games is getting a rerelease on Playstation 4, Xbox One, Steam and for the first time, Nintendo Switch. However this won’t be just a simple port job, the gang at Pixelnaut has gone back and added new levels and challenges, added a cinematic retelling of the original story, as well as other tweaks and changes to the gameplay.

Lost Orbit: Terminal Velocity features a new epilogue to continue the story. After the events of Harrisons journey across the universe our hero is reunited with his sister only to find out that things are much worse than he thought possible. Space pirates roam the system salvaging whatever they can all the while Ferro Corp is rounding up refugees and forcing them into labor contracts. Harrison sets off on a mission of escaping the chaos that was once his home world in hopes of finding more survivors and a place to call his own.

Launching July 16th on PlayStation®4, Xbox One, Nintendo Switch and Steam (PC, Mac, Linux) Prepare to once again embark on a perilous journey filled with deadly asteroids, orbital boosts and the emptiness of space, but this time escape space pirates and more in LOST ORBIT: Terminal Velocity, the definitive version of the fast-paced, dodge 'em up game from PixelNAUTS Games.

The game will be a free update to people who already own the game, and for the first time can be picked up on Nintendo Switch, as well as Playstation 4, Xbox One, and Steam on July 16th.

Block Droppin' Out August 24th

They were looking for Beta testers not to long ago, and now it looks like Block Droppin' is ready for the masses. Rocketship Park's puzzle game will be available on iPhone and iPad August 24th as a free download.

"Block Droppin' is a fast-paced puzzle game of sliding tiles and falling blocks. Players race against the clock to make shapes in the upper playing field, and then drop those shapes into the well below to clear lines. It's the sort of experience that blends classic concepts into something wholly unique and (we believe) has the potential to secure a permanent spot on the homescreens of puzzle loving gamers."

BlockDroppin

St. Catharines Developer 'Rocketship Park' Is Born

Friend of the site Jim Squires, and indie developer (and Toronto Blue Jay fan) Shane McCafferty announced this morning the creation of their new studio: Rocketship Parkl  According to the press release (which you can see below), Rocketship Park will focus on creating emotional experiences "that best reflect the team's unique design philosophy."

The studio's first title, Block Droppin', will be a puzzle game about "discovery, assembly, and organization" and be released on iPhone and iPad. For more, make sure to follow them on Twitter, FaceBook, and Instagram!

Press Release follows:

St. Catharines, Canada – 29 March 2017 – After several years of successful collaborations in different mediums, games industry veterans Shane McCafferty and Jim Squires today revealed the launch of Rocketship Park, a new games development studio based in the heart of Niagara. Shane and Jim bring with them a combined 20 years of experience in the industry. Shane has previously led development on a variety of hit games including Starseed: Origin, Crobble, and Word Forward, accruing more than six million downloads across a number of projects. Jim brings a wealth of experience from his work as a consultant, journalist, public relations specialist and entrepreneur.

 

Rocketship Park is just one of a growing number of game development studios in the Niagara Region, joining the ranks of Phantom Compass, PixelNAUTS, Creative Bytes and Falling Squirrel as a games company that calls St. Catharines home. “Being so close to Toronto, it’s all too easy to feel like we’re in the shadow of greater things,” says co-founder Jim Squires. “But that’s nonsense. While we’re proud to be a part of Toronto’s extended gaming family, the St. Catharines / Niagara area is booming with great talent and we’re honored to stand alongside them.”

 

Prior to the formation of Rocketship Park, Jim and Shane have collaborated on a number of projects including the Apple-featured 2016 word game AlphaPit and the weekly mobile gaming podcast The Elephant & The Irishman. The pair first met in 2015 at Cowork Niagara, a local coworking space that served as an accidental incubator for the company, taking Shane and Jim from freelancers to founders.

 

Rocketship Park will be focused on the creation of emotive experiences that best reflect the team’s unique design philosophy. “When you’re creating a game, you’re also creating an emotion within the player,” says Shane. “All too often, that emotion is either an afterthought or abandoned completely in the design process. At Rocketship Park our process starts with the feeling we want to create, and that feeling informs every decision we make.”

 

The studio will be revealing details about their first release, Block Droppin’, in the coming weeks, and has a number of other projects in development. Block Droppin’ will be a frenzied puzzle game about discovery, assembly, and organization for the iPhone and iPad. To learn more about Rocketship Park and to stay apprised of their activities, follow them on Twitter, Facebook, Instagram, and sign up for their newsletter at rocketshippark.com.

 

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About Rocketship Park:

Rocketship Park is a digital design studio focused on creating unique, emotive games that eschew derivative design. Founded in early 2017 by industry veterans Shane McCafferty and Jim Squires, Rocketship Park has several projects currently in development and are actively seeking the right partners to help bring these experiences to market.