Interview with Canuck Play CEO David Winter
/David Winter is the CEO and President of Canuck Play who have made two independent football games: Canadian Football 2017, and Maximum Football 2018.
Read Moreour show covering the industry and talking to folks in it
David Winter is the CEO and President of Canuck Play who have made two independent football games: Canadian Football 2017, and Maximum Football 2018.
Read MoreAre you interested in becoming a social media marketer? What about running a marketing campaign for your indie game on a low-to-zero budget? Corina Diaz is here to answer all those questions and more as we discuss indie games, and marketing around them.
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We speak to Québécois game dev Dragon Slumber, creator of Tech Support, Aethernaut and many more!
Primary developer/designer Andrew Shouldice, Audio Director Kevin Regamey and Level Artist Eric Billingsley join Stephan to discuss the award-winning isometric adventure game TUNIC on its 1-year anniversary.
Hololabs joins us to talk about their upcoming mobile AR project Sky Haven- and some of the lessons they've learned so far.
We talked with Kyle Sharpe (aka Ice Cold Blood) about his debut point-and-click horror game Batty Zabella. We discuss the constraints of developing a game that has to run on decades-old hardware, the underserved strain of "funny" horror in games a la Addams Family or The Munsters and much more.
In this interview, we talk with the young guns Angelo Graci (@agraci07) and Ryan Farkas (@RyanFarkas7) from Sol Studios (@SolStudios) about their new company, making their debut project Wormhole, their process, lessons learned and hopes for the future.
In this interview, we talk with the gang at Recombobulator Games, whose game Spaceboat currently has a week left on Kickstarter. You can also wishlist the game on Steam and play the demo.
In this interview, we talk to Andrew Czarnietzki & Jen Laface, cofounders of Edmonton-based indie game studio Only By Midnight (@OnlyByMidnight). They’re working on their debut game Curved Space which launches later this year on Steam, coming to Xbox One, Switch and (hopefully) PlayStation 4 in the future.
In this interview, Stephan talks to game and narrative designer Meagan Byrne (@byrne_meagan), founder of Achimostawinan Games (@AchimoGames).
In this interview, Stephan talks to Tomas Guinan, a solo indie developer from Truro-based indie studio Spoony Bard Productions (@SpoonyBardToma), whose NES-styled retro brawler Jay and Silent Bob: Mall Brawl launched on Steam and Nintendo Switch in early May.
Mohammed is a local Toronto author who prides in storytelling in video games. He recently wrote a blog post about why we play video games.
Mohammed and Steve discuss story in games, and the recent Telltale closing.
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.
Spoilercast! We got a new show for CanadianGameDevs.com where we'll play a game and just discuss it on end. It'll be sort of a review/spoilercast type of show.
First up is Guacamelee! 2 from DrinkBox Studios. This sequel to the 2013 indie hit dropped on PS4 and Steam last week so Bret, and I were joined by developer from the first game turned fan Jason Canam to discuss everything we liked (a lot of things) and disliked (not that many things) about DrinkBox's new game.
Toronto-based Drinkbox Studios (@DrinkboxStudios) has announced DLC for their action-RPG Nobody Saves the World entitled The Frozen Hearth.
One of our favourite studios DrinkBox Studios released their RPG Nobody Saves the World on Xbox and PC earlier this year, and that exclusivity didn’t last long as they have now announced the game is heading to Nintendo Switch, and PlayStation later this month.
Toronto-based DrinkBox Studios have announced a release date for their upcoming action RPG, Nobody Saves the World and we won’t have to wait very long. The game will release on Steam, and Xbox One/Series X/S on January 18th. It will also be part of Xbox Gamepass.
Toronto-based Drinkbox Studios have announced their next game Nobody Saves the World during the ID@Xbox event last week.
Guacamelee! 1 and 2 Toronto-based developer Drinkbox Studios has revealed we’ll know about their next secret project this Friday during ID Xbox Gaming Showcase. All we really know about this game is that they’ve been teasing it with eyes.
Sebastian Scaini is a Toronto gamedev student going into his third year at Sheridan College. He's also been in countless Game Jams, and have posted countless games on his website: www.sebastianscaini.com/
Steve and Sebastian talk about growing up as a gamer, the games he's been playing, and philosophy on game design. You can follow Sebastian on Twitter: twitter.com/sebastianscaini
Dan Rodrigues and Steve chat about his time as a audio composer for advertisements, television, and video games.
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Toronto-based 13AM Games have announced a new paid expansion for their 2022 co-operative kaiju beat ‘em up Dawn of Monsters releasing in 2023.
Toronto-based 13AM Games have announced their side-scrolling, kaiju beat-'em-up game will be releasing on pretty much every platformer later this month on March 15th. Limited Run Games also has a physical edition for all platforms you can check out here.
Solo indie dev expert and longtime friend-of-the-site Devon Wiersma joins us to talk their latest release Centauri Dark, working across AAA, mid-sized and solo indie dev and how to fix this goshdarn industry.