For Honor "Fans of the Otherworld" Event Ongoing Until November 1st

For Honor "Fans of the Otherworld" Event Ongoing Until November 1st

Ubisoft is having a special Halloween event for For Honor - live now until November 1st the “Fans of the Otherworld” in-game event is free for all players. It comes with a new game mode, exclusive Halloween-themed loot, and new executions

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Where Cards Fall From Toronto-Based Snowman Out On Apple Arcade

Where Cards Fall From Toronto-Based Snowman Out On Apple Arcade

Apple has released its subscription service Apple Arcade on iOS this week and there are a few Canadian-developed games as part of the launch. First up is Where Cards Fall from Los Angeles developer The Game Band and published by Snowman, developers of Alto Adventure.

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Doug Flutie's Maximum Football 2019 Releases September 27th on PlayStation 4 and Xbox One

Doug Flutie's Maximum Football 2019 Releases September 27th on PlayStation 4 and Xbox One

Last month we got the first trailer for the upcoming football game Doug Flutie’s Maximum Football and now we have a release date, and thankfully it is not too far off. The game will hit PlayStation 4, and Xbox One on September 27th for $29.99 USD.

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Trailer Released For 4 Player Fighting Game Little Hellions

Trailer Released For 4 Player Fighting Game Little Hellions

In Little Hellions, players don’t actually attack each other, instead they can “hex” on another and trade places instantly. “With enough spatial awareness and sharp timing, players can evade deadly traps while swapping opponents to their doom.”

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Game Developer Jobs - 2D Environmental Artist, 2D Puppet Animator - 13AM Games Toronto

Toronto developer 13AM Games is looking for a couple of artists to join the team for their upcoming game, Dawn of the Monsters. This is the indie team behind Runbow, and Double Cross and you can find all the details, including how to apply, below.

HOW TO APPLY

Please send the following to takashi@13amgames.com with the subject line of “The position you are applying for - Your Name” (Eg. 2D Puppet Animator - Jane Smith)

  • Your up-to-date resume (PDF preferred)

  • A cover letter

  • A link to your online portfolio or previous work

We appreciate all applications, but only those selected for an interview will be contacted.

2D ENVIRONMENTAL ARTIST

10 month full time contract, in office

Start Date: September 30th, 2019

We are looking to contract a 2D Environmental Artist to produce environment concept art and game ready assets for a video game. The ideal candidate will be able to follow direction from the art director and execute on a established style to create concept art for cityscapes and other environments, and execute the approved concepts using digital painting, basic 3D modelling, texturing and normal mapping. 

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Producing concept art for various environments as well as other props, such as vehicles, structures and others.

  • Creating basic 3D assets

  • Creating normal maps

  • Creating backdrops/skyboxes

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with producing digital environmental concept art

  • Skills in cityscapes, building, and prop design

  • Some experience with 3D modelling

  • Good communication skills and ability to work well as part of a team

  • Ability to work and execute pieces on an established art style

  • Ability to take feedback and iterate quickly

Bonus Skills:

  • Vehicle design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry

2D PUPPET ANIMATOR

10 month full time contract, in office

Start Date: September 30th, 2019

We’re looking for a 2D Puppet Animator to join our team to animate characters for a video game. The ideal candidate will be able to take a designed character, render it, rig it, and animate it according to an assigned animation list. There is also the potential for this position to include character design and/or VFX depending on skills and/or previous experience.

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Rigging and animating 2D characters in Spine for implementation in Unity

  • Rendering and creating normal maps for characters

  • Creating VFX for characters (skill-dependent)

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with 2D rigging

  • Experience with 2D puppet animation

  • Good communication skills and ability to work well as part of a team

  • Ability to take feedback and iterate quickly

  • Basic knowledge of Unity game engine an asset, but not a requirement

Bonus Skills:

  • Experience with Spine

  • Creating VFX (particle systems or hand animated)

  • Character/Creature design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry

Rogue Star Rescue Announces Kickstarter - Roguelike Tower Defense Game Coming To All Major Consoles In 2020

Rogue Star Rescue Announces Kickstarter - Roguelike Tower Defense Game Coming To All Major Consoles In 2020

Windsor developer Chute Apps have released a kickstarter for their roguelike tower defense game - Rogue Star Rescue. The game was released on Steam in Early Access earlier this year, and they are looking to Kickstarter to finish development.

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