GameDev Job Postings: Lead Designer, Designer, Unity Developer + More

We have a few job postings up on the site, so make sure to check them out!


Jobs! Developers Looking For Game Designers, Gameplay Programmer, Character Animator Rigger, Technical Animator, and more

As a friendly reminder, we have lots of job postings on the site right now. Check them out below!

Canuck Play is looking for (Details here):

  • Full-Time Senior Unity Game Developer:

  • Full-Time Unity Game Developer:

  • Full-Time Character Technical Animator:

  • Full-Time 3D Modeller (static objects):

Sleeping Giant Interactive is looking for (Details here):

  • (Character Animator) Rigger

Alpha Channel is looking for:

Latest Job Postings - Programmers, Artists, QA and more

In case you haven’t noticed, we have a lot of job postings on the site! You can check them out below.

Pixelmatic is looking for the following. Applicants can apply directly on the website.

Stich Media is looking for the following. Successful applicants should email their resume and a link including relevant work to careers@stitch.media. You can also click this link for a survey.

  • Technical Artist

  • Unity Developer

Clipwire Games is looking for the following. Applicants can click the links below to go straight to Indeed.

Certain Affinity is looking for the following. Applicants can apply through the links below.

Canuck Play is looking for the following. Applicants can apply through the links below and emailing jobs@canuckplay.com. All positions are on-site in our Peterborough office.



Game Developer Jobs - 2D Environmental Artist, 2D Puppet Animator - 13AM Games Toronto

Toronto developer 13AM Games is looking for a couple of artists to join the team for their upcoming game, Dawn of the Monsters. This is the indie team behind Runbow, and Double Cross and you can find all the details, including how to apply, below.

HOW TO APPLY

Please send the following to takashi@13amgames.com with the subject line of “The position you are applying for - Your Name” (Eg. 2D Puppet Animator - Jane Smith)

  • Your up-to-date resume (PDF preferred)

  • A cover letter

  • A link to your online portfolio or previous work

We appreciate all applications, but only those selected for an interview will be contacted.

2D ENVIRONMENTAL ARTIST

10 month full time contract, in office

Start Date: September 30th, 2019

We are looking to contract a 2D Environmental Artist to produce environment concept art and game ready assets for a video game. The ideal candidate will be able to follow direction from the art director and execute on a established style to create concept art for cityscapes and other environments, and execute the approved concepts using digital painting, basic 3D modelling, texturing and normal mapping. 

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Producing concept art for various environments as well as other props, such as vehicles, structures and others.

  • Creating basic 3D assets

  • Creating normal maps

  • Creating backdrops/skyboxes

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with producing digital environmental concept art

  • Skills in cityscapes, building, and prop design

  • Some experience with 3D modelling

  • Good communication skills and ability to work well as part of a team

  • Ability to work and execute pieces on an established art style

  • Ability to take feedback and iterate quickly

Bonus Skills:

  • Vehicle design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry

2D PUPPET ANIMATOR

10 month full time contract, in office

Start Date: September 30th, 2019

We’re looking for a 2D Puppet Animator to join our team to animate characters for a video game. The ideal candidate will be able to take a designed character, render it, rig it, and animate it according to an assigned animation list. There is also the potential for this position to include character design and/or VFX depending on skills and/or previous experience.

Main Duties:

  • Working as part of Art Team, reporting to the Art Director

  • Rigging and animating 2D characters in Spine for implementation in Unity

  • Rendering and creating normal maps for characters

  • Creating VFX for characters (skill-dependent)

  • Executing deliverables under deadlines

Requirements:

  • Digital online portfolio of art

  • 3+ years of artistic experience

  • Experience with 2D rigging

  • Experience with 2D puppet animation

  • Good communication skills and ability to work well as part of a team

  • Ability to take feedback and iterate quickly

  • Basic knowledge of Unity game engine an asset, but not a requirement

Bonus Skills:

  • Experience with Spine

  • Creating VFX (particle systems or hand animated)

  • Character/Creature design

  • Basic knowledge of Unity game engine

  • Previous experience in the games industry

Game Developer Jobs - Unreal Programmer - Mikutech

Unreal Programmer

Is "Unreal" your preferred game engine and a description of your coding skills? Then Joydrop is looking to hire you! Join a dynamic team of game development professionals working on the latest technologies.

Job Responsibilities

  • Write, modify, integrate, and test high quality code using Unreal Engine

  • Maintain existing computer programs by making modifications as required

  • Identify and communicate about technical problems, processes and solutions

  • Work with QA to ensure smooth, bug free releases

  • Deliver quality products through the use of agile methodologies and test-driven development

Required Skills and Experience

  • An almost obnoxious attention to detail for proper coding structures and conventions

  • Experience with Unreal Engine, either at a previous job or demonstrating it through personal work

  • Proficiency in C++, C#, Javascript and Node.js

  • Experience with Typescript and Visual Studio are a bonus

  • Willingness to learn new languages and technologies

  • Excellent verbal and written communication skills

Other Requirements

  • Cover letter

  • Up-to-date resume

  • A link to a portfolio of your coding work (website, blog, github account, etc.) containing source code and executables

  • Upon application, you will be contacted to write a short programming test before your interview

Compensation

• Based on experience

About Joydrop/Mikutech

Joydrop/Mikutech is a full-service agency specializing in video game development and production. Under the branding of Joydrop, we craft experiences for the consumer on Nintendo Switch, Sony PlayStation, Microsoft Xbox One, mobile, and PC. Mikutech is our brand for serious gaming solutions involving medical and commercial training using augmented and virtual reality. Both brands were established by Mark Mikulec, a veteran game developer on titles like Warframe and Bioshock, an architect of 3D graphics engines, who has been at the forefront of VR/AR long before its recent popularity.

Working at Joydrop/Mikutech means working elbow to elbow with respected industry professionals and up-and-comers in code, art, and design. It also means you’ll not only be given the chance to show off your expertise and finesse, but learn alongside similarly ambitious people.

Mikutechis located in London, Ontario, a city with a large game developer community and most of the amenities of much larger -- much more crowded! -- urban centers.

The job’s requirements may seem daunting, but if you’re fresh out of school, you’re in luck –we love new grads!

Academic experience (via group projects) can count just as much as industry experience.

For further information about Mikutech visit www.mikutech.com or twitter@MikutechTips. Apply to jobs@mikutech.com and mention this job posting in the subject. For more information about Joydrop Ltd, visit joydrop.co.

Game Developer Jobs - Community Manager / Social Media Promoter - Frolic Labs

We got a lot of postings for jobs on the site right now, here is one for Frolic Labs.

Community Manager / Social Media Promoter

Frolic Labs is looking for a part-time or freelance Community Manager / Social media promoter to join our team. The Community Manager's primary goals are to build up interest in our game, share development progress and create social media buzz. 

Responsibilities

  • Assist in creating a social media marketing campaign to build up presence

  • Write and Generate PR content based on in-game media. 

  • Find creative ideas to engage the community and generate interest

  • Manage the company Discord server and grow the community

Requirements

  • Strong, positive personality with a highly independent work ethic.

  • Active knowledge of Twitter, Discord, Reddit and game related communities. 

  • At least some  experience in video game community relations

  • Writing and content creation abilities

  • Experience with creating and following content schedules

This a part-time remote position in Toronto. Please apply to jobs@froliclabs.com with resume and profile links.

GameDev Job - Video Game Business Development Specialist - Mikutech

We have a bunch of jobs listed on the site right now - you can check them out here. Below is specifically the posting for a Video Game Business Development Specialist.

Video Game Business Development Specialist

Like it when people are playing games with you? Read on! We are looking for eager, enthusiastic, and engaged individuals to continue our non-hostile take-over of the hearts and minds of the videogame industry! The Video Game Business Developer must always be on the prowl for new clientele -ready to make deals with publishers for Nintendo, Sony, and Microsoft, and bring unique and exciting projects to Joydrop, whether it be for the Switch the PlayStation (PSVR too), Xbox One, or even augmented reality for the HoloLens. The clientele you’ll befriend will be lovers of all types of video games, just like you!

Must Haves

  • Minimum 6 months of direct sales experience such as door-to-door sales or cold- calling in direct phone sales

  • Documented ability and experience in closing sales on items like insurance, vacuums, subscriptions, software, or other hard-to-sell products

  • A high-energy love of dealing with people; naturally open, friendly, and congenial

  • Communication skills, oral, verbal, and written (bonus points for a love of using your public speaking abilities)

  • A fondness for talking on the phone

  • Ability to multi-task and excel in a fast-paced environment, with a drive to get stuff done!

  • Familiarity with Microsoft Word and Excel or the Google Suite

  • Intensely and almost rudely passionate about games

  • Partiality to traveling

  • Love of video games

Nice to Have

• Game industry experience Don’t have any? Not a problem! We can teach anyone as long as they have passion for the industry. Convince us to hire you with a cover letter about your gaming passion and how:

  • your favourite books include The Way of the Wolf and Blood, Sweat and Pixels

  • your favourite YouTube documentary is “The Story of Tetris” by the Gaming Historian

  • industry conferences excite you to no end

  • you’re glued to live streams of E3, IGN, or console manufacturers for big announcements

  • you're curious about the experience of starting a game company, but don't have the connections, funding, and/or skills to make games yourself

  • Own 2+game consoles and play games whenever you get the chance

  • High tolerance for alcohol and bad golfers

Responsibilities

  • Follow up with existing leads primarily over the phone and /or email

  • Develop new relationships with clientele interested in creating games

  • Write sales proposals and project overviews

  • Deliver sales presentations and close new work

  • Represent Mikutech and Joydrop at industry conferences in California, Quebec, Germany, and other locations around the world

Required for Application

  • Customized cover letter

  • Sales-oriented resume

  • References

  • Willing to live in or commute to London, Ontario

Compensation & Hours

  • Full-time or part-time position

  • Commission + salary, based on experience

About Joydrop/Mikutech

Joydrop/Mikutech is a full-service agency specializing in video game development and production. Under the branding of Joydrop, we craft experiences for the consumer on Nintendo Switch, Sony PlayStation, Microsoft Xbox One, mobile, and PC. Mikutech is our brand for serious gaming solutions involving medical and commercial training using augmented and virtual reality. Both brands were established by Mark Mikulec, a veteran game developer on titles like Warframe and Bioshock, an architect of 3D graphics engines, who has been at the forefront of VR/AR long before its recent popularity.

Working at Joydrop/Mikutech means working elbow to elbow with respected industry professionals and up-and-comers in code, art, and design. It also means you’ll not only be given the chance to show off your expertise and finesse, but learn alongside similarly ambitious people.

Mikutechis located in London, Ontario, a city with a large game developer community and most of the amenities of much larger -- much more crowded! -- urban centers.

The job’s requirements may seem daunting, but if you’re fresh out of school, you’re in luck –we love new grads!

Academic experience (via group projects) can count just as much as industry experience.

For further information about Mikutech visit www.mikutech.com or twitter@MikutechTips. Apply to jobs@mikutech.com and mention this job posting in the subject. For more information about Joydrop Ltd, visit joydrop.co.

GameDev Job - UI/UX Designer - Mikutech

Mikutech is looking for a few roles (the rest you can check out right here) - but below is the UI/UX Designer role. Apply to jobs@mikutech.com and mention this job posting in the subject. Goodluck!

UI/UX Designer

Good design is obvious. Great design is invisible.

  • Do you see life as a great app that could be improved with the right icons, buttons and flow?

  • Do you have a yearning for fantastic kerning?

  • In your opinion, if any old picture is worth a thousand words, should the perfectly created image translate to one single word?

If you've answered yes to any of these questions, then read on!

Desired Skills & Traits

  • Ability to understand applications from the designers perspective as well as the users.

  • Superior knowledge and long-time experience with the digital design software tools of your choice.

  • Ability to adapt to your vision to any technology platform, from web and mobile, to game consoles and desktop, to virtual and augmented realities.

  • Exemplary communication skills (preferably not flag semaphore).

  • Proficiency in design fundamentals like typography, color theory, layout and user-centered design principles.

  • Ability to juggle multiple projects, and balance them effectively.

  • A strong understanding of the latest web technologies and their capabilities

  • Willing to listen and learn to speak with disciplines other than your own, such as programmers, production managers, and clients.

  • A not-at-all-secret passion for games.

Experience

  • 2+ years of experience designing user interfaces for games and websites.

Responsibilities

  • Translate user stories into wireframes, workflow diagrams, interactive mockups and prototypes.

  • Gather and evaluate user requirements, especially the ones they don't know they want.

  • Design and create UI elements for websites, apps, and traditional, VR and AR games.

  • Explain design choices and provide rationale.

  • Collaborating with dev team to implement and integrate the designs.

  • Take notes and critiques with a collaborative, team based approach.

  • Follow, maintain, and expand visual pattern libraries and style guides.

  • Identify opportunities to improve products.

Before You Hit Send

Make sure you provide us with a:

  • Cover Letter

  • Resume

  • References

  • Portfolio

About Joydrop/Mikutech

Joydrop/Mikutech is a full-service agency specializing in video game development and production. Under the branding of Joydrop, we craft experiences for the consumer on Nintendo Switch, Sony PlayStation, Microsoft Xbox One, mobile, and PC. Mikutech is our brand for serious gaming solutions involving medical and commercial training using augmented and virtual reality. Both brands were established by Mark Mikulec, a veteran game developer on titles like Warframe and Bioshock, an architect of 3D graphics engines, who has been at the forefront of VR/AR long before its recent popularity.

Working at Joydrop/Mikutech means working elbow to elbow with respected industry professionals and up-and-comers in code, art, and design. It also means you’ll not only be given the chance to show off your expertise and finesse, but learn alongside similarly ambitious people.

Mikutechis located in London, Ontario, a city with a large game developer community and most of the amenities of much larger -- much more crowded! -- urban centers.

The job’s requirements may seem daunting, but if you’re fresh out of school, you’re in luck –we love new grads!

Academic experience (via group projects) can count just as much as industry experience.

For further information about Mikutech visit www.mikutech.com or twitter@MikutechTips. Apply to jobs@mikutech.com and mention this job posting in the subject. For more information about Joydrop Ltd, visit joydrop.co.

Top Stories for CanaidanGameDevs: April 2019

Here are the top stories from the site this last month.

Jobs

We also had some job postings!

Lots of Canadian Game Developer Jobs Available Now (Includes Programmer/Developers, C++, 2D and 3D Artists)

In case you haven’t checked it out yet, there are A BUNCH of jobs being posted on the site right now. Specifically the postings are from the National Film Board of Canada’s Ontario Studio. The below jobs link to their full posting.

National Film Board of Canada’s Ontario Studio

Game Developer Job in Montreal - AI Programmer

NewFound Recruiting is working with top gaming studios in Downtown Montreal for some exciting permanent programmer opportunities! These client are offering excellent compensation packages with bonuses, incentives, benefits, vacation, great work culture with social events, relocation assistance and more! If interested, you can email your resume to Amanda Messina (amanda@newfoundrecruiting.com), and make sure to check out their website.

This is a chance to work directly on the design and have a say on compelling, cross-platform content that is authentic, rebellious and revolutionary! A company owned by true visionaries and leaders in the gaming industry! 

RESPONSIBILITIES:

  • Analyze and understand the objectives of the project in terms of artificial intelligence to assess their technical feasibility; define and implement the required functionalities

  • Make suggestions to improve to the existing pipeline

  • Work with designers and facilitators regarding technical constraints and propose solutions;

  • Develop the necessary tools for an efficient development of the functionalities during the production

  • Support AI functionalities and system designs for production;

 QUALIFICATIONS:

  • Bachelor’s  degree  in  computer  science  or  computer  engineering,  or  equivalent  training and working experience;

  • 4 + years of working experience in gaming industry

  • Strong experience in C/C++ programming skills

  • Strong experience in Modern Artificial Intelligence (AI) technologies

  • Must have worked on AAA console games

  • Ability to define data-driven models;

  • Knowledge of modern console development and Unreal Engine experience is a nice to have

  • Must have a passion for playing and making games

  • Good interpersonal and communication skills

Game Developer Job In Montreal - Gameplay Programmer

NewFound Recruiting is working with top gaming studios in Downtown Montreal for some exciting permanent programmer opportunities! These client are offering excellent compensation packages with bonuses, incentives, benefits, vacation, great work culture with social events, relocation assistance and more! If interested, you can email your resume to Amanda Messina (amanda@newfoundrecruiting.com), and make sure to check out their website.

This is a chance to work directly on the design and have a say on compelling, cross-platform content that is authentic, rebellious and revolutionary! A company owned by true visionaries and leaders in the gaming industry! 

RESPONSIBILITIES:

  • Analyze, define and implement the required gameplay features;

  • Collaborate with game designers to refine gameplay features;

  • Work with game designers/level designers/animators to define the technical feasibility for each gameplay feature;

  • Help with improvements in designing and implementing new systems, or modifying existing systems;

  • Develop tools to provide efficient feature development during the production;

 

QUALIFICATIONS:

  • Bachelor’s  degree  in  computer  science  or  computer  engineering,  or  equivalent  training and working experience;

  • 3+ years of work experience in the gaming industry;

  • Must have delivered at least 1 game as a gameplay programmer on a ‘AAA’ console title;

  • Strong programming skills in C/C++ and/or C#;

  • Experience developing tools, Engine development, or API architecture

  • Strong understanding of gameplay technologies,

  • Good knowledge of mathematics, physics, animation, artificial intelligence to implement gameplay features;

  • Experience in console development and Unity experience is a plus;

  • Must have a passion for playing and making games

  • Excellent communication skills

Game Developer Job In Montreal - Generalist Gaming Programmer

NewFound Recruiting is working with top gaming studios in Downtown Montreal for some exciting permanent programmer opportunities! These client are offering excellent compensation packages with bonuses, incentives, benefits, vacation, great work culture with social events, relocation assistance and more! If interested, you can email your resume to Amanda Messina (amanda@newfoundrecruiting.com), and make sure to check out their website.

This is a chance to work directly on the design and have a say on compelling, cross-platform content that is authentic, rebellious and revolutionary! A company owned by true visionaries and leaders in the gaming industry! 

RESPONSIBILITIES:

  • Work directly with and under the supervision of the technical director

  • Work on multiple platforms to support specialist programmers and artists 

  • Make suggestions to improve to the existing pipeline that match the project’s needs

  • Responsible for analyzing code performance and optimize whenever needed

  • Help develop tools to provide feature development 

 

QUALIFICATIONS:

  • Bachelor’s  degree  in  computer  science  or  computer  engineering,  or  equivalent training and working experience;

  • 4 + years of working experience in gaming industry

  • Strong experience in C/C++ and/or C# programming skills

  • Must have worked on 1 or more AAA console titles

  • Strong experience in multiple programming fields (3D, engine, audio, etc…)

  • Strong knowledge of AI Systems

  • Knowledge of modern console development and Unity experience is a nice to have

  • Passionate about playing and making games.

  • Good interpersonal and communication skills

Game Developer Jobs - Unity and C# Developers At All Levels

Our friends at SEED Interactive, who have worked on Skies of Fury, and Bee Odyssey are looking for Unity and C# developers of all levels - if interested check out the blurb below.

SEED Interactive is a creative digital studio producing mobile apps, VR/AR interactive experiences, educational software, and an occasional Nintendo Switch game. Which is to say we do interesting and fun stuff. We are currently looking for a C# / Unity Intermediate to Senior developer. We offer an exceptional workplace in downtown Toronto, honest and hardworking coworkers, corporate outings, beer Fridays, and competitive salaries. If you're creative, competent and ambitious, SEED might be just the right fit. To apply, please send a few sentences why we should hire you to ivan@seedinteractive.co and don't forget to attach:

  • your one-page resume

  • links to some of your past projects

  • your github repository

Please note that we have filled in our junior hires and currently do not offer any entry level positions.

News Byte! February 13th - Alto's Odyssey, Debris Co-Op, Bleed 2

Remember to subscribe on Youtube!

Jobs!: http://www.torontogamedevs.com/jobs/ Debris: http://www.torontogamedevs.com/blog/co-op-mode-for-debris-announced Bleed 2: ...