13AM Games Looking For Playtesters For Runbow

Indie developer 13AM Games is asking for playtesters for their upcoming party platformer Runbow.  13AM Games' studio is located at 341 King St. E in Toronto.

Runbow was recently promoted as part of Nintendo focus on indies at E3, a demo released during the trade show guaranteed a 15% discount when the game comes out.  A single player and online mode was also announced.  Make sure to sign up for the playtests here, and stay turned to TorontoGameDevs.com for the latest on the game.

Toronto GameDev: Jamhammer Games

Indie developer Jamhammer Games Inc is a two person team working on Shwip, the only twin switcher shooter with a whip:

"Satisfy your daily pixel-induced fix by blowing up enemies with an arsenal of weapons and abilities the military would be jealous of. Outmaneuver your enemies with tight controls that make setting traps, disabling and boosting your way to safety light and responsive. Go brute force in arcade or show off your new skills in style, then; gear up for a tense checkpoint romp though an active minefield. Did we mention Shwip has global leader-boards and local multi-player? Compete against friends or random internet strangers and reach for the top, soldier."

The game will feature a variety of modes like Arcade and Style, as well weapons like the Quickshot and Magnet.  The game is schedule for release on Steam sometime this year.  Checkout below for the trailer and screenshots.

Watch the second trailer for our first game Shwip. Check out our Steam Greenlight page: http://steamcommunity.com/sharedfiles/filedetails/?id=93006616 And our website - http://jamhammer.ca Music: I Remember by Tristam http://www.youtube.com/watch?v=GX90dr8ldSw

Make sure to check out everything there is about Shwip on the developers website, and follow them on Twitter.  Stay tuned to TorontoGameDevs.com for all the latest.

Sunday June 28th: Toronto Game Developer Job Postings

Here is another edition of Game Developer jobs I can find here in Toronto.  As always hit me up on Twitter if you are hiring, and keep an eye on TorontoGameDevs.com for all the latest.

Cellar Door Games - Network Multiplayer Programmer

"You’ll work closely with the Lead Programmer and Designer and analyze the online and networking needs for the game and platforms – PC, Consoles and Mobile platforms. Along with documenting game server and platform infrastructure systems using clear, high performance, maintainable code; you will also debug, test, and quality control the content to meet Cellar Door Games standards before they are released to consumers."

Cellar Door Games - Artists

"You’ll create assets for game levels and maps, such as environmental backdrops or terrain tiles for 2D games based on the game design’s specifications."

Sago Sago - Flash Animator, Software Engineer, and more

"Want to work with us building amazing toys for children? Write to us at jobs@sagosago.com and tell us why you think you'd be a great addition to our team. Specific openings are listed below, but we are always looking for talented and passionate people."

 

 

Vote For 'Legacy of the Copper Skies' On Square-Enix Collective

Indie developer Horrible Unicorn Game Studios is fairly new, starting in late 2014, is looking to Square Enix Collective to help get their game Legacy of the Copper Skies funded. The action adventure game is inspired by the likes of Legend of Zelda: A Link to the Past and The Lost Vikings.

"Legacy of the Copper Skies is a classic action adventure game set in both the dark, industrial world of Grimstad and the lush, verdant Ebura. Players must take control of both Tir and Isen and use their unique gameplay mechanics to explore, solve puzzles, and fight in order to save their worlds from annihilation."

Legacy of the Copper Skies is a classic 2D action adventure game set in both the dark, industrial world of Grimstad and the lush, verdant Ebura. Players must take control of both Tir and Isen as they explore, solve puzzles, and fight in order to save their worlds from annihilation.

You can vote for the game by going to their Square-Enix Collective page. You can also follow the developer on Twitter. Make sure to stay tuned to TorontoGameDevs.com for all the latest on the game.

Deals: Snowman Games On Sale On iOS Store

Happy Canada's Day (eventually)!  To celebrate, indie developer Snowman has put all of their games on sale on the App store on iOS.  

Alto's Adventure is only $0.99.

Checkmark 2 is only $1.99.

Shifts and Circles are also free for the whole week. 

Make sure to follow the developer on Twitter. I'll now be labeling posts as "Deals" when I come across a sale, so keep your eye on TorontoGameDevs.com for the latest on the game developer scene in Toronto.

Toronto Media Arts Center: Game Developers At Bento Miso

As you (hopefully) know, the Toronto Media Arts Center is going through some issues with their new space. I thought I would take a moment and link to the different game developers that use Bento Miso (one of the members of TMAC, and would of used the new space).  The names are links to their Twitter page. Helping TMAC means you're helping Toronto's indie game developer scene, and specifically these developers.

Alicia Contestabile

Alientrap

Altopunk

Arielle Grimes

Astroid Base

Benjamin Rivers

Cale Bradbury

Christine Love

Dames Making Games

Gabby DaRienzo

Golden Gear Games

Kara Stone

Loud On Planet X

Merritt Kopas

MK-Ultra Games

Nadine Lessio

Numizmatic

Rocket 5 Studios

Rokashi Edwards

Ryan Miller

Tanya K

Yifat Shaik

Big shout out to Jennie Faber for the list! Make sure to write a letter to your city councillor as well!

Toronto Media Arts Center Event: Consultation Meeting (Tell The City You're Pissed)

I written about what is happening with the Toronto Media Arts Center before. Tonight is actually the first opportunity the community has to tell the city how they feel about it.  There are a lot of great organizations that can use this center, especially Dames Making Games, and Bento Miso who are doing great work for the Toronto Game Developer scene.

You have to register for the event, which you can do so here. There is also a handy infographic here. If you can't make the event, you can contact your local city councillor with a letter.

Developer Mark Media Adds Laurinda Shaver as Creative Digital Kids Producer

Mark Media released a press release last week announcing they have brought on Laruinda Shaver to help out with Miaomiao, their iOS apps and TV shows that help teach Chinese and English to preschool children.  Check out the full Press Release below, I've also added a trailer for one of their apps.

Fun new iOS app for kids! In this fun, interactive story, join Miaomiao and her friends on an adventure to find the stolen dumplings and save Chinese New Year. Narrated text with lots of interactivity, great mini-games and opportunities to learn simple Mandarin vocabulary.

"Mark Media Adds Laurinda Shaver as Creative Digital Kids Producer

TORONTO – June 15, 2015 – Digital media prodco, Mark Media, is pleased to welcome Laurinda Shaver, former Digital Strategist at Pearson Canada, to the team as Creative Digital Kids Producer. Having managed digital media and television projects at major networks such as CBC, YTV, and Rogers TV, including FIFA World Cup, Sochi Olympics and over 550 hours of original Canadian children’s programming, Shaver will lead the development and production of kids’ digital media products including apps, online content, and other interactive learning experiences. “Laurinda brings a breadth of experience spanning digital media, television, and educational spaces,” said Mark Media CEO Jason Loftus. “It’s the perfect mix for our growing studio that works across these platforms. We couldn’t be more excited to welcome Laurinda to our team.” Shaver’s role will start with a focus on Mark Media’s preschool property Miaomiao, a collection of iOS apps and CG-animated TV episodes that aim to teach Chinese and English language skills to children through friendship and play. “I am really excited to join this talented team of artists, animators and programmers,” said Shaver. “It is thrilling to work with a company that shares my passion for storytelling and love of the digital medium.” She and the Miaomiao digital team are working on the upcoming iOS app release Fun with Colors, an ocean-themed interactive experience teaching color themes in both English and Mandarin. In addition, the Mark Media team is simultaneously completing post-production on 30 x 7 minutes of its CG animated series Miaomiao, distributed globally by Brain Power Studio. For more information about Mark Media or Miaomiao, please contact Julia Tobin at juliat@markmedia.co, or visit the websites markmedia.co and learnwithmiaomiao.com. Follow @markmediaco and @miaomiaolearn on Twitter for the latest news and updates."

Sunday June 21st: Toronto Game Developer Job Postings

Here's another Sunday roundup of the game developer jobs I was able to find. Unfortuantly this week I couldn't find many I haven't posted before in Toronto. So make sure to check out the past posts here, and here.  As always, the developer name and job is a link.

Tactic Studios - 3D Environment Artist

"Tactic Studios is new, but our team isn't. As multi-disciplined veterans in the gaming industry, every member of our staff has at least 10 years of professional game development experience, including key roles on high profile, critically acclaimed titles such as BioShock 2 and The Darkness II. With extensive hands-on and management experience, we are well-equipped to tackle the challenges of game development and are continuing our consistent track record of success."

Big Blue Bubble - Sound Designer, Quality Assurance Tester, Game Designer and more.

"We are the largest and most successful independent mobile games company in the nation, we rank among the fastest 50 growing technology companies, and we have more accolades than wall space to display them. Big Blue Bubble delivers sheer mobile entertainment immersion through engaging, social, free to play games. We bring the most talented, creative, and zany people together with a singular vision of creating the best player experience possible"

E3: Over 20 Minutes Of 'Below'

Capybara Games appeared on IGN's E3 show to play a little bit of Below, their upcoming PC and Xbox One adventure roguelike game.  The game will also feature music from Jim Guthrie, who worked on one of their previous titles Superbrothers: Sword & Sworcery EP.

Checkout the gameplay video below. Sadly the audio is really quiet, if IGN reposts it I'll be sure to make the change:

Watch this new gameplay demo from the top-down adventure game.

Make sure to check out the games site, and follow Capybara on Twitter.

E3: 15 Minutes Of Gameplay For Runbow

With the recent announcement of online play, single player campaign, and demo available right now (seriously, right now, go download it), developer 13AM Games appeared on Nintendo's Treehouse Live to play some Runbow.  Check out the hectic multiplayer action below:

Check out all Nintendo @ E3 2015 updates here: http://e3.nintendo.com/ Like Nintendo on Facebook: http://www.facebook.com/Nintendo Follow us on Twitter: http://twitter.com/NintendoAmerica Follow us on Instagram: http://instagram.com/Nintendo Follow us on Pinterest: http://pinterest.com/Nintendo Follow us on Google+: http://google.com/+Nintendo

Make sure to keep up to date with the game by keeping your eye on TorontoGameDevs.com

Toronto Media Arts Needs Our Help - Dispute With Urbancorp

The Toronto Media Arts Center was planning on moving into a new development sometime this year. However due to some shady dealings from the City of Toronto, and Urbancorp this is in jeopardy of happening.  I won't be able to put it in words better than the TMAC and DMG have already, so I'll post them below. The important thing is they need our help.  And we can help by going to the events below:

TMAC Info Session Monday, June 22, 6 p.m. Bento Miso Collaborative Workspace 862 Richmond St. W. at Strachan

City Planning Consulation Meeting for 36 Lisgar St Thursday, June 25, 6:30 p.m. Parkdale Library (1303 Queen St. W.

Below is a excerpt from the Toronto Media Arts Center's open letter, which you can read in full here.

"Despite a fully executed purchase agreement that obligated Urbancorp to build and deliver this space to TMAC, Urbancorp failed to complete work and close on the property by its deadline. With construction nearly done, and TMAC agreeable, there was no reason for Urbancorp not to extend this date in order to give itself time to complete the work and close the transaction. Intead, the City of Toronto directed Urbancorp to allow the date to pass, apparently because it intended to hand the facility over to real estate developer Artscape in the final hour. The role of the City was to facilitate the agreement and ensure Urbancorp delivered on its promises to the community and TMAC. That it failed to do so demonstrates not only bad faith but also a gross breach of community trust."

Below is the full FaceBook post from the Dames Making Games account, which you can also read here:

"Dames Making Games is a member of the Toronto Media Arts Centre, the charity arts organization set to operate a new 38,000 sq. ft. facility in West Queen West. We were planning to move in to our new space -- featuring our own permanent gallery, office, and classroom space -- in mid-to-late 2015.

As a community-based, member-run, collaborative arts non-profit, we believe our future is as part of a cluster of likeminded media arts organizations in an affordable, purpose-built facility that allows the public and artists to engage with us and our members' work fully.

But the developer has defaulted on its obligations to complete work on the building, allowing a key deadline to slip by, causing TMAC's purchase agreement to be terminated. These actions have devastating consequences for the Centre, as it has raised nearly $1 million in public funding and done a tremendous amount of work designing and planning the facility and its inaugural year of programming over the last 4 years. For the past few months, DMG co-director Jennie Faber has been directly involved with transition, governance, and financial planning for TMAC.

This outrageous turn of events also has disastrous consequences for the members of TMAC -- including DMG -- whose operational and financial sustainability, project pipelines and ability to plan for the future have been severely compromised.

There are also deep implications for the whole non-profit arts community in Toronto if it turns out a legal agreement with the City cannot be relied on. Why would arts funders support Section 37 community benefit projects ever again if this can happen?

TMAC has been forced to defend its rights by taking legal action against the developer, Urbancorp, and the City of Toronto. It's a shame that this is where our energy must be spent now instead of continuing to plot our launch party and commissioning strange new games for the 200-seat cinema and adjoining art park.

So, how can you help?

1. Please read and share this open letter widely:
http://tomediaarts.org/open-letter/

2. If you are in Toronto, plan on attending the TMAC Info Session on Monday, June 22 where TMAC will share more information about how and where you can make your voice heard on this issue.
https://www.facebook.com/events/679171058883504/"

Make sure to follow TMAC on Twitter. See you Monday.

E3: Toronto Game Developers Written About In Toronto Star

Toronto Star reporter Michael Robinson wrote about some local developers who are currently showcasing their games at E3.  XMG Studios, 13AM Games, Metanet Software, and Benjamin Rivers discuss a little bit about their game, as well as their favourite video game character. Obiously 13AM Games have the correct answer in Sonic.

Make sure to check out the article on the Toronto Star here. Michael reached out to me and I helped him out with this article so it's worth sharing with everyone :)

E3: N++ Is Close - New Video Posted

Developer Metanet Software is going through certification right now with N++ on PS4.  They are also at E3 showing off N++.  But they did go ahead and release another video of their upcoming platformer, further confirming that I will be dying a lot in this game.

Oops.

N++ is scheduled for release on PS4 soon. If you're interested in signing up for the beta, you can do so here.

E3: Studio MDHR Shows Off Cuphead - Delays Until 2016

I'm constantly finding out about new game developers in Toronto. My favourite is when I see a trailer and go "wow this game looks amazing" and then find out it is being developed right here in Toronto. This is exactly what I thought when I saw Cuphead from Studio MDHR whose developers call home in Oakville, and Regina.

"Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional cel animation (hand drawn & hand inked!), watercolor backgrounds, and original jazz recordings. Play as Cuphead or Mugman (in single player or co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets. Cuphead is all action, all the time."

Cuphead was previously announced for 2015 but has been delayed until 2016 so they can make the game better: "With Microsoft helping us out, we are able to push the art further, refine the mechanics more, and deliver the Cuphead game we’ve always dreamed of".  Check out the trailer and screenshots below!

E3 2015 Trailer for CUPHEAD. Coming for XboxOne and Steam (PC) in 2016! Website: http://www.cupheadgame.com For more information: http://www.studiomdhr.com Twitter: https://twitter.com/StudioMDHR Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930's, the visuals and audio are painstakingly created with the same techniques of the era, i.e.

Cuphead is scheduled for release on Xbox One and PC sometime in 2016. Make sure to follow the developer on Twitter for all the latest!