Steel Crate Games Releases 'Keep Talking And Nobody Explodes" on PlayStation VR

PlayStation VR launched today, and while no Toronto developer was involved in the release, we only have to go as far as Ottawa to get some Ontario content. Steel Crate Games, who released Keep Talking and Nobody Explodes' on Steam last year (and came in third in our Game of the Year voting)

Available October 13, 2016 for PlayStation VR In Keep Talking and Nobody Explodes, one player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the "Experts" who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual.

You can pick up Keep Talking and Nobody Explodes on the PlayStation Store right here, which currently has a 10% discount going.

Press Release: Canadian Indie Musicians Contribute to Auto Age: Standoff Mixtape

Friend of the site Jim Squires reached out to me to let me know about the soundtrack and music behind Phantom Compass. The soundtrack will feature Jim Guthrie, TWRP, Skull Fist and more. I've copied the press release below, but make sure to follow them on Twitter and check them out at PAX East if you're there.

Canadian Indie Musicians Contribute to Auto Age: Standoff Mixtape

Phantom Compass Reveals the Masterful Music Acts Behind the Tunes of Auto Age

 

Toronto, Canada – 22 April 2016 – When the pedal is to the metal, few things matter quite as much as the soundtrack driving your four-wheeled engine of destruction. Phantom Compass, developers of the upcoming car combat game Auto Age: Standoff, have assembled some of Canada’s deadliest indie artists for a mixtape maximized for motorized mayhem.

 

“Auto Age embodies a retro future where the 1980s never died,” said game director Tony Walsh. “Before the days of iTunes playlists and streaming music services, kids had just one outlet for customizing their listening sessions: a handcrafted mixtape. We’re recreating that vibe with some of Canada’s coolest retro-inspired indie musicians.”

 

Each killer vehicle is equipped with a customizable in-game mixtape starring  synth-funk electronic stylings of TWRP, the retro-tinged synthwave sound of 20SIX Hundred, the heavy-rocking metal of Skull Fist, and the tech-noir outrun melodies of Stilz.

 

"As fellow Canadians who dig rad tunes and bad ass video games, it is a great feeling to be a part of Auto Age,” said Skull Fist guitarist Zach Slaughter. “The graphics rule, the premise rules, the game rules, and even the soundtrack rules!"

 

In addition to its in-game mixtape, Auto Age: Standoff includes original soundtrack music from Toronto’s own Jim Guthrie. Previous to his work on Auto Age, Guthrie has lent his considerable talents to notable Canadian indie games like Sound Shapes, Below, and Superbrothers: Sword and Sworcery. Guthrie is also the artist responsible for the soundtrack to Indie Game: The Movie.

 

“Jim is an absolute legend in the indie games music scene, not to mention the Canadian music scene at large,” said Ericka Evans, Head of Production at Phantom Compass. “We’re honoured to be working not only with Jim but with the great Canadian mixtape musicians.. What better project to meet at the crossroads of Canadian indie music and Canadian indie games than one that literally puts you behind the wheel?”

 

Auto Age: Standoff is a game of car combat and multiplayer strategy that is coming to Steam later this year. You can add Auto Age: Standoff to your Steam Wishlist starting today. For more information, please visit phantomcompass.com/autoagestandoff, as well as the game's Steam page at http://store.steampowered.com/app/458680.

 

 

ABOUT THE MUSICIANS

 

  • Jim Guthrie is a Toronto-based singer-songwriter. In addition to creating original compositions for video games, film, and television, Jim has released several solo albums including 2003’s Juno-nominated ‘Now, More Than Ever’ and 2013’s critically-acclaimed ‘Takes Time’.  To learn more and listen, please visit jimguthrie.org.

  • TWRP are an elite squad of rockstars from the future, the 1980s, and currently Toronto. The band has gained an international following after the release of their animated music video 'The Hit' which has surpassed 1 million views. To listen, visit twrplive.com.

  • Skull Fist are a heavy metal group formed in 2006 by Toronto-based guitarist Zach Slaughter. Following a 2006 demo and 2010 EP, the band has released two full albums: 2011’s ‘Head of the Pack’ and and 2014’s Juno-nominated ‘Chasing the Dream’. To listen, please visit youtube.com/user/SkullFistOfficial.

  • 20SIX Hundred has been producing music for a number of years, composing horror scores for micro budget thrillers and most recently venturing into the realm of retro-tinged synthwave. Originally from Southern Ontario, 20SIX Hundred now calls Vancouver home. To listen, please visit 20sixhundred.bandcamp.com.

  • Stilz has produced for hip hop artists throughout Western Canada for many years. Starting out as a DJ in the late 90's, these days he has become known for his solo instrumental releases. For listening samples, please visit stilz.bandcamp.com.

 

ABOUT PHANTOM COMPASS

Based in St. Catharines, Ontario, Phantom Compass is best known for its 2014 pinball-meets-RPG title ‘Rollers of the Realm’ for PC, PlayStation 4 and PS Vita. The studio’s latest title, ‘Auto Age: Standoff,’ has been in development for over a year and will be released on Steam this fall. For more information, visit phantomcompass.com.

 

Auto Age: Standoff was produced with the financial assistance of the Canada Media Fund and the Ontario Media Development Corporation.

 

We acknowledge the financial support of FACTOR, the Government of Canada and of Canada’s private radio broadcasters. Nous reconnaissons l’appui financier de FACTOR, du gouvernement du Canada, et des radiodiffuseurs privés du Canada.

 

Dashy Square Now On Kickstarter

Just the other day we wrote about Dashy Square hitting Steam Greenlight. Well now independent developer Kastriot Sulejmani is taking to Kickstarter to help fund his game.

This project has been in development solely by myself (Kastriot Sulejmani) for the past 8 months. It was released for iOS and Android in August 2015. Thrilled with a lot of peoples support and feedback towards the game, I decided to dedicate all my efforts on continuing the games development and wanted to release for more platforms like Steam and possibly VR (Virtual Reality) in the future!
Currently, I am running a greenlight page on Steam in hopes of making it more accessible for a huge variety of gamers worldwide. The idea behind this Kickstarter is to raise the $110 dollars needed to pay off the Steam Greenlight fee but also raise awareness for the game's presence.

Make sure you check out the Kickstarter for the all the details, but also give Kastriot Sulejmani a follow on Twitter, he's extremely active. Remember to vote for it on Steam Greenlight as well.


Phantom Compass Takes Us To 2080 In 'Auto Age: StandOff'

Developer Phantom Compass has been busy working on their 1980's action cartoon inspired car combat game, Auto Age: Standoff. 

In 2080, the future is bright but deadly. America is on the road to recovery after decades of disaster. Militarized motorists keep the peace in the east. Wheeled gangs rule the western wastes. A series of radio relays connects sea to shining sea. A mysterious voice crackles through the static, beckoning travellers into the desert canyons of the Dead Zone. Do you dare answer the call?

Auto Age will support 1-4 players, and is currently announced for PC, with other consoles being "TBD", and will also support VR.  Phantom Compass has announced before they had Oculus Rift developer kits.

Working on some volumetric VFX for "Auto Age: Standoff" to match the game's action-cartoon style and for best VR experience. This is a work in progress! More info on the game here -- http://www.phantomcompass.com/auto-age-standoff/

While no release date is set, we'll be sure to have more as Phantom Compass shares further details of the game. They've been tweeting a lot about it, so follow them on Twitter for the latest.