Runbow Deluxe Out This Month, Runbow Pocket Delayed - 13AM Games Updates Us

Developer 13AM Games took to their Tumblr today to give us some updates on the upcoming 3DS game Runbow Pocket, and retail version Runbow Deluxe.  Do you want the good news, or the bad news first?

Good News: Runbow Deluxe will be available release October 25th in North America. It will be $29.99, and you get access to Runbow, all of Runbow's DLC, and the Runbow Soundtrack Volume 1 and 2.  Shantae will also be available as free DLC to the existing Runbow game in time for the Deluxe release.

Runbow Pocket will also include online play on new Nintendo 3DS when it releases.

Bad News: Runbow Pocket, and Runbow Pocket Deluxe has been delayed into Q1 2017.

Development on Runbow Pocket, especially the online functionality, took a few turns we didn’t quite expect. Rather than rush out a game that we didn’t feel was up to our standards, we decided a delay would be better if it meant we could focus on improving the quality of the game itself

Runbow Pocket will also not feature any sort of local multiplayer.

Now, making this system a reality meant focusing on Online connectivity over the New Nintendo 3DS’ Local connectivity. While this now means no Streetpass or local multiplayer, focusing on Online Multiplayer will allow players to have more options about where to play, when to play, and who to play with. It was important to us that Runbow Pocket players still have the option to play this crazy multiplayer game with other New Nintendo 3DS owners anywhere in the world, whenever they want.

Hopefully we won't have to wait long for Runbow Pocket, but until then you can always pick up Runbow on Wii U.

13AM Games Published Game 'Pirate Pop Plus' Releases This Month On Wii U/3DS

After announcing they'll be publishing their first game, 13AM Games have announced that the retro arcade game Pirate Pop Plus, is coming to Wii U and 3DS October 10th, and Steam November 4th. You can check out the full trailer below:

Get ready for the bubble-popping, gravity-defying, retro-arcade action game Pirate Pop Plus! Join Pete Jr on his quest to defeat the nefarious Bubble Pirate, an evil villain who has trapped the innocent townsfolk in bubbles! Dodge and pop bubbles with your anchor while collecting power-ups and managing Bubble Pirate's constant gravity-switching mischief!

Dodge and pop bubbles with your anchor while collecting power-ups and managing Bubble Pirate’s constant gravity-switching mischief! When you feel at your Piratey-est, test your skill in the ultra-challenging Hyper Mode... The game may be faster and harder, but you'll find treasures beyond your wildest dreams. Coins as far as the eye can see!

The game will be cross-buy on 3DS and Wii U, and you can add the game to your Steam wish-list by checking out the games page. Make sure to follow the Japanese developer Dadako Studios on Twitter.

Severed Out Now On Wii U

Following its release on PlayStation Vita, and then iOS, Drinkbox Studios have released Severed for Nintendo Wii U today. You can pick up the game for $13.49 right here, or on Wii U.

Take control of a one-armed warrior named Sasha, wielding a living sword on her journey through a nightmare world in search of her family. Swipe-based touch controls will let you solve puzzles, find secrets, and do battle with a host of disturbing monsters. As the journey goes on, you’ll unlock new abilities, ascend an RPG-style upgrade tree, and tease apart the mysteries of the dark fantasy universe Sasha finds herself in.

We're still waiting on the 3DS version of the game, which is expected to hit this year.

Original Video - Week In Review - Valley, N++, Alone With You Releases

Hey everyone! It's another Week In Review! Our videos which basically summarizes what happened this week for Toronto developed games. Remember to subscribe on Youtube!

Another week in review! This week N++ , Alone With You, Valley released, and we know have a release date for Severed on Wii U.

 

 

Severed Out On Wii U September 22nd

First it was released on PlayStation Vita, then it was announced it was coming to iOS, Wii U, and 3DS. The iOS version is out for players to enjoy and now we know when the Wii U version comes out.

Nintendo announced the Nindies Summer Jam, and Severed is part of it and will be out September 22nd for Wii U, with the 3DS version coming out sometime in the Fall.

Get ready for #Nindies Summer Jam! Every Thursday in September, a new digital release for Wii U, Nintendo 3DS or both, will hit the Nintendo eShop at 10% of listing price for the first week! Check out these participating #Nindies Summer Jam titles, as well as a variety of upcoming Nindie games for the rest of 2016 and beyond!

You can check out the video below of what I thought of the iOS version against the Vita version as well:

I chat about Severed, and my thoughts on how the PlayStation Vita game plays on iOS. Check out more at www.torontogamedevs.com

Part of the same video showed Runbow Pocket coming to 3DS in Q4, so we'll have more on that and Severed 3DS as it becomes available.

Alex From 13AM Games Discuss Runbow, Leaks, Pirate Pop Plus and more

So we had Alex from 13AM Games on the podcast last week, but I thought I would crop out his part on talking about Runbow leaks, the demo, and his thoughts on publishing Pirate Pop Plus. You can check it out below, but make sure to check out the podcast for the whole thing!

13AM Games Publishing Their First Game 'Pirate Pop Plus' - Runbow Demo Also Coming

Well, it looks like 13AM Games is now entering the publishing world. The developers of Runbow have announced they've created '13AM Shipping Solutions' - a publishing company that hopes to "help bring indie games to console and PC."  Their first game, 'Dadako’s Pirate Pop Plus!' is an arcade game coming to Wii U, new 3DS, and Steam and is being developed by Dadako Studios out in Tokyo. Check out the trailer below!

Pirate Pop Plus Coming soon for WiiU, New 3DS and Steam. Developed by Dadako & published by 13AM games, all rights reserved.

Not all things are quiet on the Runbow front either. With the retail version set to hit sometime this year, you will be able to download a free Runbow demo from the eshop starting tomorrow.

DrinkBox Studios Bringing Severed To Wii U, iOS, and 3DS This Summer

So Severed didn't stay on Vita Island very long, understandably DrinkBox Studios has announced that Severed will be making its way to 3DS and Wii U as cross-buy title, as well as iOS.  You can check out the announcement trailer below for Nintendo consoles:

Take control of a one-armed heroine named Sasha, wielding a living sword on her journey through a nightmare world in search of her family. Swipe-based touch controls will let you solve puzzles, find secrets, and do battle with a host of disturbing monsters.

Meanwhile DrinkBox Studios tweeted confirming the game is coming to iOS.

Fans of DrinkBox won't have to wait long, all three versions are expected to come out this Summer.

13AM Games Announces Retail Version For Runbow - Also Coming To New 3DS

It was a busy time for 13AM Games at E3, the gang announced a bunch of news things for Runbow (and despite most of us making a prediction involving 13AM Games, we were all wrong). For starters, Shantae from the Shantae series will be added as a free downloadable character to Runbow.

In addition to that, Nighthawk Interactive will be brining Runbow Deluxe to Wii U retail, and Runbow Pocket Deluxe to retail new 3DS. A downloadable version Runbow Pocket, will also hit the new 3DS eshop.  Both versions will include the full game, all of the DLC and complete soundtrack. While the pocket version will include 4 exclusive 3DS themes, and streetpass trading cards.  You can check out the full trailer, and press release below - everything is expected to hit sometime this year.

The critically acclaimed Wii U game Runbow goes portable on New Nintendo 3DS! official site: http://www.13amgames.com/ facebook: https://www.facebook.com/13AMGAMES twitter: https://twitter.com/13amgames MiiVerse: https://miiverse.nintendo.net/titles/...

EDISON, New Jersey - June 13, 2016 – Nighthawk Interactive has revealed it will bring independent developer 13AM Games’ party platformer Runbow Deluxe to Nintendo’s Wii U system and Runbow Pocket Deluxe to the New Nintendo 3DS hand-held system later this year. An updated release of the original Runbow, these new versions include all of the DLC launched for the game since it debuted last year on Wii U, including a new story adventure, levels, costumes, characters and more.
Runbow Deluxe on Wii U supports competitive multiplayer for up to nine players locally and online and comes with a bonus download for the game’s two-volume original soundtrack.
Runbow Pocket Deluxe takes all the fun of Runbow on the go with new StreetPass functionality for exchanging information, like favorite character and best Bowhemoth run time. It also comes with an exclusive theme download for New Nintendo 3DS.
Bursting with hundreds of stages, Runbow is a fast and frantic action game featuring multiple gameplay modes and a uniquely challenging mechanic in which platforms and obstacles in the environment appear and disappear in tune with shifts in the world’s color palette. The game is drawn with colorful art design inspired by 1960s animation and includes playable guest characters like Shovel Knight (Shovel Knight), Juan (Guacamelee!), Drifter (Hyper Light Drifter), CommanderVideo and CommandgirlVideo (BIT.TRIP RUNNER), Max (Mutant Mudds Super Challenge), Gunvolt (Azure Striker Gunvolt) and many more, including the just-announced addition of Shantae (Shantae Half-Genie Hero).
Runbow Deluxe and Runbow Pocket Deluxe are expected to arrive this fall in retail stores. Both titles are rated E (Everyone) by the ESRB.
 
 

 

13AM Games Tells Fans To Wait For E3 For "cool new Runbow announcements"

Earlier today, an Amazon leak was posted online that had to do with 13AM Games' 9 player multiplayer platformer Runbow.  I've never really wanted this site to be about "leaks" or "inside information", that was never the purpose, so I wasn't going to post anything about it. However, 13AM Games did make an official post going over the leak (for those interested, you can read about the original story here).  I copied a blurb from 13AM Games statement below:

It’s important to note however that this info and this Amazon post did not come from 13AM Games, and contains some incorrect information. We can’t elaborate yet, but all I can say is that everyone should tune into E3 where we will be making some cool new Runbow announcements. Be sure to follow us for all the latest Runbow news on Twitter, Facebook or Tumblr. If you ever have any questions, shoot us an email. It needs to be reiterated: Thanks for your passion and excitement. Our fans are literally the best.

We'll just have to wait and see. It is important to note that in an interview with TorontoGameDevs.com, 13AM Games did say they working on something with Runbow.

13AM Games Interview On Runbow DLC, What Was Cut, And What The Future Holds

Hey everyone! You may remember that before the launch of the Runbow, Tom over at 13AM Games was kind enough to do an interview. Now that the Runbow DLC has been released, we decided to chat again! We talked about the DLC, what didn't make the cut, and what the future holds for Runbow and 13AM Games.

TorontoGameDevs: Congrats on the DLC launch! What was the motivation to do DLC instead of moving onto a new project? Was it something you knew would always be in store for Runbow?

Tom: From the get go we knew we wanted to release some form of additional content for Runbow, whether it be new guest characters, levels, or costumes. One of the main reasons was to create something that fans of Runbow would appreciate and bring people back to the game after some time had passed. It also allowed us, as game makers, to take all the experience and lessons we learned from creating the original game, and use them to create something even better within the same universe.

Runbow

TorontoGameDevs: The DLC introduces some new concepts, like with portals, anti gravity spots, and floaty sections. Was there anything left on the chopping block?

Tom: To complement the ridiculous size of space, we came up with a ridiculous amount of concepts for new mechanics we could introduce with the DLC. We had to chop this list down to a more manageable size, here are some examples of things that got the axe:

  • Jet-packs: a simple pick up that would allow the player to float around at their leisure. It ended up getting the axe because of how our player and world physics work, and because it didn’t really seem to plug into the colour mechanic too well.
  • Wall Gravity: Similar to the upside down portions, we wanted the players to be able to walk up and down the walls of our levels as well. We actually got this working rather well but decided the clunkiness of the controls really broke up the flow and didn’t allow us to get the most out of the idea.
  • Space Radiation: We wanted a mechanic that would emulate the harshness of outer space and thought that having rays or beams of space radiation would work. It worked well with the colour mechanic but offered too many level design challenges and would require a new health system or at least a tweaking of the current one.

TorontoGameDevs: There are also some new mutliplayer maps, costumes, and a new character. How did you go about getting Lilac in the game? Was there anything (like other costumes) that didn't make the cut?

Tom: We met Stevie from GalaxyTrail at Pax Prime and approached him about the idea. He really liked it and after doing the same song and dance we did for the other characters, had Lilac ready to go. As for the other content, we did have some other ideas for costumes and even potential adventure themes, like Old West for example, but they never really made it beyond the concept phase. When it came to the DLC we wanted to be laser focused and adhere to some pretty tight scope constraints.

TorontoGameDevs: What's next for Runbow? Have you looked at porting it to other consoles? Amiibo? Or some new DLC?

Tom: All I can say is that we’re not done with Runbow yet. Keep your eyes and ears peeled, we hope to have some exciting announcements soon.

TorontoGameDevs: What's next for 13AM Games? Anything you can say about the next project, or what you have down the pipeline that's not Runbow related?

Tom: What do you mean not Runbow related? That’s a thing?

(No it's not). Thanks to Tom and 13AM Games for taking the time to do the interview. Remember to check out Runbow on Wii U.

Quench Now On Kickstarter and Steam Greenlight

It looks like OSnap Games isn't the only one taking to Kickstarter today, because Toronto developer Axon Interactive is taking to the fundraising  platform to help finish the development of Quench.  The story-driven puzzle game pits you as Shepherd, an avatar of nature who can control the weather to guide animals where "you must protect your flock, tend the land, and unravel the mystery of the strange smokebeasts that have invaded the world."

You can check out the trailer below, and all the details of the Kickstarter here.

SUPPORT QUENCH ON KICKSTARTER AND STEAM GREENLIGHT!*** Kickstarter: http://bit.ly/26f9ae1 Greenlight: http://bit.ly/1U6JMCk Release Date: Fall 2016 Platforms: Windows & Mac (DRM-free) Website: http://quenchgame.com Quench is a story-driven puzzle game set in a colourful, lo-fi world. You play as Shepherd, an avatar of nature, and you have the power to control the weather to guide herds of animals on a perilous journey.

Axon Interactive is looking for $26,000 dollars but does include some stretch goals like voice acting, and a Wii U port. Make sure to check out the Kickstarter for all the details, let's get this game funded! The game also has a Steam Greenlight page up which you can vote for here. Make sure to follow Axon Interactive on Twitter and Tumblr for all the details.

13AM Games Announces Runbow DLC - Out This Week

Well now we know what 13AM Games was tweeting about this whole time.  They have officially announced that Runbow will be getting its first batch of DLC this week.  You can check out the full breakdown below, but the DLC will include new costumes, a new guest characters, single player campaign, and multiplayer maps.

Runbow has taken the 9-player local multiplayer scene by storm, and now things are about to get even hotter with the addition of more content! Most excitingly of all is an expansion to Runbow's story mode that takes antagonist Satura into space in over 48 new levels; exciting!

They also announced the game will be on sale for the next two weeks to celebrate the release of the DLC.  You can also check out the official Runbow store, as well as purchase the soundtrack (composed by friend of the site Dan Rodrigues).

13AM Games Promises A "Very Cool Month For Runbow Fans"

13AMGames have been sending some cryptic tweets lately, promising an exciting month for Runbow fans and that we probably know what it is.  They have mentioned some DLC for Runbow in the past, but we'll have to wait to see what's going on in 13AM Games land to know the whole scoop.

What do you think it is? Let us know in the comments, or tweet to 13AM Games.