Blot Interactive Brings Us 'Oh No! Ninjas!' - Out Now On iOS and Android
/ Stephen CraneIt's a mobile heavy day today here at TorontoGameDevs as Blot Interactive released Oh No! Ninjas! on iTunes, and Android. The game is a typing action game feature ninja' while you tackle 80+ missions unlocking upgrades along the way.
Are you faster than a ninja? Our new free mobile game Oh No! Ninjas! is now available on Google Play and iTunes! Play it!
— Blot Interactive (@BlotInteractive) November 15, 2017
itunes: https://t.co/Gs31HyRfgJ
google play: https://t.co/XAQgwFBTPS#ohnoninjas #indiegame #MobileGame #ninja #arcade #wordtyping #wordgame #indie #f2p pic.twitter.com/PgCnUDEu09
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.
Tram-Panic Out Now On Android And PC
/ Stephen CraneRemember a few weeks back on the podcast we talked with the gang making Tram-Panic? Well the fruits of their labour is finished as Tram-Panic, the transit mobile game, is out now on Android devices.
Along with games like Actual Sunlight, Tram-Panic actually takes place in Toronto, where you'll be driving a TTC street-car:
"Toronto, City of Dreams... and of people with places to be! You're a streetcar operator and it's rush time. Everyone needs to get home and it's your job to help them! Pick up passengers and drop them off at Stations for points before time runs out. Some folks will give you special abilities while others will make the job harder. With randomized maps, every level will look like a different part of Toronto!"
Warframe: Plains of Eidolon Available Now On Consoles
/ Stephen CraneWhat came to PC last month is now available on consoles. Warframes latest patch, titled Plains of Eidolon, which includes an open-space landscape (called the Plains of Eidolon), new resources to collect and a day-night cycle.
"Welcome to the Plains of Eidolon. Sentients once fought on this battleground in an attempt to destroy a massive Orokin Tower that the Ostrons now call home. The Sentients' defeat is forever immortalized in the ancient graveyard that litters the Landscape.
Time in the Plains cycles the same for all Tenno. For every 100 minutes of beautiful sunshine, there are 50 minutes of haunted night"
You can download the free-to-play game on Xbox One, PlayStation 4, and PC.
Solo indie dev expert and longtime friend-of-the-site Devon Wiersma joins us to talk their latest release Centauri Dark, working across AAA, mid-sized and solo indie dev and how to fix this goshdarn industry.
David B joins us from the west coast best coast to talk about the upcoming Quiver Games Incubator!
Bizdev extraordinaire Eric Beer joins us to give his Hades II impressions and chat v-bucks subsidized game preservation.
We break down Baldur Gate 3's unprecedented success & the knock-on effects it'll have on the industry and how we make games moving forward. We also speak to Ontario-based indie game devs Twinolli about their upcoming action-puzzler Highlighters which just got a (Dad Deck-verified) Steam demo!
We speak to Québécois game dev Dragon Slumber, creator of Tech Support, Aethernaut and many more!
We reveal the winners of our ‘23 Community Awards poll and discuss Drinkbox’s latest teaser for their next project- and more!
This week thousands more game developers join Stephan in the "terminated by evil, stupid people" camp as layoffs hit tons of studios all over Canada and the world. We discuss Sonic as well. Sonic supports Unionizing your Workplace!
Stephan got terminated but that’s okay he just has more time to cover Canadian games now.
Studio MDHR Says Cuphead "Guaranteed" To Return
/ Stephen CraneTalking to IGN, the gang from Studio MDHR confirmed that it's "guaranteed" that we'll see Cuphead again at some point. Before you get to excited though, it might be a ways off:
"But as far as what are our plans, what are we distinctly doing next, there's been zero time to really breathe or think," Jared added before Chad chimed in to note they "would have had two 30-minute chats about the future."
Given that the game quickly sold a million copies, this isn't a surprise. Maybe the next one will come to PlayStation 4.
Cuphead is celebrating its initial launch on PC and Xbox One 5 years ago today, September 29, with the announcement of a physical copy of the game coming to PlayStation 4, Xbox One and Switch.
Fall Guys have announced the game will be getting Cuphead specific skins.
Tis the season of delays, and Studio MDHR is up next - announcing today that the DLC follow up to Cuphead is delayed.
Oakville and Regina-based game developers Studio MDHR (@StudioMDHR) have released the originally Xbox console exclusive Cuphead for PlayStation 4 today, the last major gaming platform it was absent from (besides Ouya).
Indie darling Cuphead has shipped 5 million copies across PC, Xbox One and Nintendo Switch and is on sale to celebrate!
Tiny Titan Studios Looking For Beta Testers For New Game
/ Stephen CraneLondon developer Tiny Titan Studios tweeted out today asking for beta testers for their new game, which at this time is unannounced. Those interested our asked to email support@tinytitanstudos.com.
Titan Titan Studios is the developer behind Tiny Rails, and recently released the mobile game on Steam. We'll have to wait and see what they're cooking up next.
We're accepting REMOTE BETA TESTERS for a NEW GAME! 👾
— Tiny Titan Studios (@TinyTitanGames) November 13, 2017
If you're interested, please email support@tinytitanstudios.com! More details to follow soon! pic.twitter.com/uP0rksLxML
Solo indie dev expert and longtime friend-of-the-site Devon Wiersma joins us to talk their latest release Centauri Dark, working across AAA, mid-sized and solo indie dev and how to fix this goshdarn industry.
David B joins us from the west coast best coast to talk about the upcoming Quiver Games Incubator!
Bizdev extraordinaire Eric Beer joins us to give his Hades II impressions and chat v-bucks subsidized game preservation.
We break down Baldur Gate 3's unprecedented success & the knock-on effects it'll have on the industry and how we make games moving forward. We also speak to Ontario-based indie game devs Twinolli about their upcoming action-puzzler Highlighters which just got a (Dad Deck-verified) Steam demo!
We speak to Québécois game dev Dragon Slumber, creator of Tech Support, Aethernaut and many more!
We reveal the winners of our ‘23 Community Awards poll and discuss Drinkbox’s latest teaser for their next project- and more!
This week thousands more game developers join Stephan in the "terminated by evil, stupid people" camp as layoffs hit tons of studios all over Canada and the world. We discuss Sonic as well. Sonic supports Unionizing your Workplace!
Stephan got terminated but that’s okay he just has more time to cover Canadian games now.
Cuphead Devs Face Off With IGN
/ Stephen CraneCuphead came out last September, and IGN had the gang from Studio MDHR face each other off. Turns out even the developers have a difficult time with the game. Check it out below - Cuphead is out now on PC and Xbox One.
Cuphead is celebrating its initial launch on PC and Xbox One 5 years ago today, September 29, with the announcement of a physical copy of the game coming to PlayStation 4, Xbox One and Switch.
Fall Guys have announced the game will be getting Cuphead specific skins.
Tis the season of delays, and Studio MDHR is up next - announcing today that the DLC follow up to Cuphead is delayed.
Oakville and Regina-based game developers Studio MDHR (@StudioMDHR) have released the originally Xbox console exclusive Cuphead for PlayStation 4 today, the last major gaming platform it was absent from (besides Ouya).
Indie darling Cuphead has shipped 5 million copies across PC, Xbox One and Nintendo Switch and is on sale to celebrate!
Ubisoft Toronto Announces Indie Series
/ Stephen CraneSimilar to last year, Ubisoft Toronto, and National Bank announced the Indie Series which gives independent developers a chance at some cash, mentorship, and helping with marketing. You can check out the full details on Ubisoft's website, as well as the eligible criteria.
A competition designed to drive leadership in the videogame industry
Back for a second edition, the Ubisoft Indie Series presented by National Bank is an annual competition for independent game development studios, offering cash prizes, mentorship, and creative, marketing and financial tools to help local studios and their games reach new heights.
Best of luck to everyone who enters, and make sure to check out the website for full details!
Ubisoft Toronto (@UbisoftToronto) has announced that Vivid Foundry (@VividFoundry) has earned the Grand Prize and Kitten Cup Studio (@KittenCupStudio) has won the Special Prize in the 4th Indie Series, with Massive Damage (@massdmginc) getting an honourable distinction.
Escape The Internet In Rage Quest - Out Now
/ Stephen CraneIn Rage Quest you'll play as Zye, a man who has awoken in the internet with no idea how he got there. The only way out is by creating a portal using the only type of energy available on the internet...hate.
"Zye will journey through the worlds of social media, online gaming, and corporate influence on his quest to amass hate. On his journey he'll encounter enemies such as The Hive Mind, Gamergate, The Twitch Chat, trolls, flamers, hackers, bloatware, malware, spambots, user data, censorship, fake news and many more."
Rage Quest is a real-time, tile-based RPG where you have to time and chain your attacks.
"Every action has a charge time (the time until the action executes) and a cooldown time (the time until the action can be used again). The player must think both quickly and strategically to be effective in combat. It's not just about using the right actions together, but timing the execution of them as well."
Rage Quest is out now on Steam, itch.io, and Google Play with an iOS version coming soon. Make sure to follow the developer Nicolas Fisher on Twitter when you get a chance!
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.
Cally's Cave 4 Out Now On iOS
/ Stephen CraneLocal London Developer Jordan Pearson has released Cally's Cave 4 on iOS for free today - a run and gun action game which features over 300 levels, and 88 weapons to play with.
"It’s time for Cally’s biggest adventure ever! On a mission to cure her friend Rupert’s curse, Cally must embark on a journey across the globe. Along the way, Cally will make new friends, discover a new arch-nemesis, and fight her way through hordes of enemies on the way to becoming the greatest hero in the world! Do you have what it takes to fight a secret society that holds the only thing that can save Rupert? Take on the challenge in the action platformer, Cally's Caves 4!"
You can pick up the game for free on iOS right here - and while you're at it, check out the soundtrack!
Canadian indie game studio Red Meat Games have released their episodic, narrative-driven audio game Project Dark on Steam and Nintendo Switch.
Kitfox will be publishing the sequel to 2018’s well-received strategy sim Six Ages: Ride Like the Wind.
Montréal-based indie studio KO_OP (@KOOPMode) has released Winding Worlds today on Apple Arcade, a “finger-wiggling puzzle-adventure about a girl, a worm, and goodbyes.”
M5 Games’ 16-bit mash-em-up platformer is coming to a mobile device near you next month.
FDG Entertainment Bringing Blossom Tales To Switch This Winter
/ Stephen CraneCastle Pixel released their Zelda inspired game, Blossom Tales to Steam earlier this year, and now they are getting help from FDG Entertainment to port it to the Nintendo Switch.
"Explore a vast open game world in classic action-adventure fashion as Lily, Knight of the Rose! Slash your way through monster-infested dungeons to save the Kingdom of Blossom from eternal darkness. Collect unique weapons, spells, and more during your journey to take down powerful bosses and solve clever puzzles.Be part of a vivid, dynamic story passed down from grandfather to grandchildren by influencing the course of events yourself!"
The game will be console exclusive to the Switch and we can expect the game to hit this Winter, until then check out the trailer below!
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.
Wytchwood Announced From 'Cryptark' Developer Alientrap
/ Stephen CraneHappy Halloween (yesterday)! In celebration Alientrap, the developer behind Cryptark, and Apotheon, have announced Wytchwood - a crafting adventure game set in the land of fables and fairytales.
"As the mysterious old witch of the woods, you will explore a strange countryside, collect magical ingredients, brew sorcerous enchantments, and pass your twisted judgement upon a capricious cast of characters and creatures."
Right now, you can check out the Steam page where it says the game will out in 2018. Until then make sure to check out the little teaser, and screenshots below.
Happy Halloween from Alientrap Games! Here's an early look at #Wytchwood, our new game about magic, and fairy tales!https://t.co/kJhBGZoci1 pic.twitter.com/b7aRyCPUZ3
— Jesse McGibney (@JesseMcGibs) October 31, 2017
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.
Prodigy Game Wraps Turn-Based RPG into Teaching Math for Grade School Kids
/ Stephen CraneBefore I started TorontoGameDevs I was aiming to be a teacher, specifically a math teacher. I tutored all through university, while completing a bachelor's and master’s degree in math, and was set on teaching either at the high school or college level. Life took me on a different path, but I've always had a love for mathematics and education.
That's why I was excited to give Prodigy Game a try, which aims to wrap learning math around a turn-based RPG involving wizards and saving the world. Prodigy currently has 20 million users, including students, teachers and parents, and it provides over 1200 crucial math skills to its players. It also follows the grades 1-8 curriculum so kids stay on track with their skills, and are ready for standardized testing.
In the game, you take turns attacking monsters with spells, which require you to solve math questions across various grades and topics, in order to successfully cast. If you answer incorrectly, the game teaches you the concept and has you try again.
Prodigy Game works on the concepts of grade school math, and provides solid hints to help on some of the more troubling questions. There are achievements for answering questions correctly in a row, and each battle presents a different math concept. The battling system is simple enough to move everything along, since at the end of the day the idea is to get students to the next questions. A story on saving the land keeps the player moving forward, defeating enemies and solving math problems.
The game is free to play, and anyone can sign up, including students, teachers and parents. Similar to mobile games there is a premium membership, which gets you access to more experience points, items and gold - however the educational content is the same as a free membership. There are also toys that you can purchase, which give you in-game bonuses, similar to Nintendo's amiibos.
If you have a child in grade school who could use a little extra help in math I'd recommend checking out Prodigy, which you can sign up for right here. Teachers can sign up for their students, while Parents can sign up for a free account to keep track of their kids’ progress.
It’s exciting to see Canadian start-ups impacting math education in Toronto and Prodigy Game is currently looking for some top talent to continue to build their team. They’re looking to fill nearly 100 jobs in the next year, so make sure to check out their list of available jobs here.
This post was sponsored by Prodigy in a partnership with Stephen Crane to provide you the most up to date facts, helping you make better informed decisions. All opinions in this article are my own.
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.
Guacamelee! 2 Announced For PlayStation 4
/ Stephen CraneAll is good in the world as Drinkbox Studios announced today that Guacamelee! 2 will be coming to PlayStation 4. Taking place seven years after the original, Juan Aguacate is living life with his family and friend but his trainer, Uay Chivo, discovers an evil menace that threatens time and space.
The game will include new abilities, as well as 4-player co-op and according to the trailer, we'll be able to play it "soon-ish".
Toronto-based Drinkbox Studios (@DrinkboxStudios) has announced DLC for their action-RPG Nobody Saves the World entitled The Frozen Hearth.
One of our favourite studios DrinkBox Studios released their RPG Nobody Saves the World on Xbox and PC earlier this year, and that exclusivity didn’t last long as they have now announced the game is heading to Nintendo Switch, and PlayStation later this month.
Toronto-based DrinkBox Studios have announced a release date for their upcoming action RPG, Nobody Saves the World and we won’t have to wait very long. The game will release on Steam, and Xbox One/Series X/S on January 18th. It will also be part of Xbox Gamepass.
Toronto-based Drinkbox Studios have announced their next game Nobody Saves the World during the ID@Xbox event last week.
Guacamelee! 1 and 2 Toronto-based developer Drinkbox Studios has revealed we’ll know about their next secret project this Friday during ID Xbox Gaming Showcase. All we really know about this game is that they’ve been teasing it with eyes.
Who Killed My Uncle From Devon Wiersma Launches On Itch.io
/ Stephen CraneFriend of the site, Devon Wiersma launched a game on Itchi.io called 'Who Killed My Uncle?' Taking place in World War 2, 'Who Killed My Uncle?' is a narrative game about censorship, loss, and family you will never meet.
Made in just under a week in memory of Sidney George James who served in the International Volunteers during the Spanish Civil War.
You can get the game on itch.io for your own price.
✨My short, narrative game "Who Killed My Uncle?" is now available for free on @itchio! ✨#gamedev #indiedevhttps://t.co/HaGUgg2udo pic.twitter.com/S5EARyXEHD
— A Ghost Or Something (@Devon_Wiersma) October 26, 2017
Solo indie dev expert and longtime friend-of-the-site Devon Wiersma joins us to talk their latest release Centauri Dark, working across AAA, mid-sized and solo indie dev and how to fix this goshdarn industry.
David B joins us from the west coast best coast to talk about the upcoming Quiver Games Incubator!
Bizdev extraordinaire Eric Beer joins us to give his Hades II impressions and chat v-bucks subsidized game preservation.
We break down Baldur Gate 3's unprecedented success & the knock-on effects it'll have on the industry and how we make games moving forward. We also speak to Ontario-based indie game devs Twinolli about their upcoming action-puzzler Highlighters which just got a (Dad Deck-verified) Steam demo!
We speak to Québécois game dev Dragon Slumber, creator of Tech Support, Aethernaut and many more!
We reveal the winners of our ‘23 Community Awards poll and discuss Drinkbox’s latest teaser for their next project- and more!
This week thousands more game developers join Stephan in the "terminated by evil, stupid people" camp as layoffs hit tons of studios all over Canada and the world. We discuss Sonic as well. Sonic supports Unionizing your Workplace!
Stephan got terminated but that’s okay he just has more time to cover Canadian games now.
The new studio founded by ex-BioWare devs Humanoid Origin is looking to fill multiple roles.