Foregone Comes to Consoles This Fall
/London-based indie studio Big Blue Bubble (@BigBlueBubble) announced that their 2D action-platformer Foregone is coming to Nintendo Switch, PS4 and Xbox One on October 5, 2020.
Read MoreReporting on the games made in Canada and the creators behind them
London-based indie studio Big Blue Bubble (@BigBlueBubble) announced that their 2D action-platformer Foregone is coming to Nintendo Switch, PS4 and Xbox One on October 5, 2020.
Read MoreAnnounced at today’s Nintendo Indie World Showcase, Montreal developer Kitfox Games announced their weapon dating RPG Boyfriend Dungeon will be making its way to Nintendo Switch in 2020.
Read MoreLightning Rod Games took to the Kinda Funny Showcase last weekend to show off a new trailer for their paper puzzle game based on long-distance relationships A Fold Apart.
You can check out the trailer below which confirms a 2019 release date and that it will be coming to PlayStation 4, Xbox One, Switch, and PC.
Do you like #puzzlegames with an emotional story?
— A Fold Apart - Lightning Rod Games (@LRGthunder) November 1, 2018
Have you ever been in a #longdistancerelationship?
How about #papercraft + #origami?@AFoldApart is a 3D puzzle game about the emotional struggle of a long distance relationship in a world of folding paper. pic.twitter.com/QIETEQZwWb
Cat couple owner slash game dev studio Max Inferno announced a 2nd DLC pack for their tidy puzzler.
Vancouver-based Company of Heroes 3 developer Relic Entertainment has secured funding from UK investment firm Emona Capital after laying off almost 200 staff since May 2023.
Victoria-based indie devs Hololabs have released their mobile AR game Sky Haven: AR Merge Adventure for iOS.
Halifax-based devs Max Inferno have released Cupboards & Drawers DLC for their 2022 puzzler A Little to the Left.
Cococucumber have released the third and final game in their self-described “Cococucumber Voxel Trilogy.” Ravenlok is now available for Xbox, PC, Game Pass and the Epic Games Store,
Vancouver-based indie powerhouse Brace Yourself Games (@BYG_Vancouver) announced their upcoming rhythm game spinoff will be released on Nintendo Switch as well as Steam.
Toronto-based CAPY Games continues to release updates for their matching hit 5 years after its Apple Arcade debut.
Toronto-based Mighty Yell Studios has released its first virtual reality game as a studio: Knight in the Attic for Meta Quest 2 and Meta Quest.
Autumn with the Shiba Inu, the next project from Toronto-based visual novel powerhouse Quill Studios, is coming to Kickstarter this week.
Fun side note! This is the first non-Toronto (or Ontario) game we've written about since becoming CanadianGameDevs.com.
Vancouver based studio Invincible Cat updated their party-based shooter Guilt Battle Arena to 3.0. With the free update comes six new game modes, four modifiers, and sixteen costumes. You can check out the trailer below, and press release for all the details. Guilt Battle Arena is out now on Nintendo Switch, PlayStation 4, Xbox One, and Steam.
Free Update to Frantic One-Bullet Gunfight Party Game Guilt Battle Arena
Version 3.0 Coming to Nintendo Switch, PlayStation 4, Xbox One, and PC
VANCOUVER – August 2, 2018 – Guilt Battle Arena, the frantic one-bullet gunfight party game with local multiplayer for up to four people from publisher Forward XP and developer Invincible Cat, today receives version 3.0 as a free update to Nintendo Switch, PlayStation 4, Xbox One, and Steam.
In this hyper-cute couch-competitive game, each player has a gun with only one bullet. After firing it, the only way to get it back is to go pick it up, dodging shots all the while. Guilt Battle Arena’s two-button controls make it accessible for anyone, and its heart-thumping action guarantees nonstop fun.
Guilt Battle Arena returns with six new game modes in version 3.0, bringing the total to 13 and offering twice the content for solo play and local multiplayer. Fight through a gauntlet in Cup mode – alone or with three friends – and try to unlock all the medals. Add insult to injury in Heart Stealer mode by taking enemies’ hearts to heal when they’re defeated. Battle alongside a pet in Alien Pet mode, where one character’s gun is swapped with a damage-dealing creature.
Each match in Guilt Battle Arena brings even more shenanigans thanks to four new modifiers – Short Range, Low Gravity, Fast Bullet, and Shoot Behind – bringing the total to 10! Combine multiple modifiers to shake up matches and add flair to kills. Use Low Gravity with Trampoline to simulate fighting in space! Take customization even further with up to 79 insanely adorable costumes for the cartoonish characters.
Those who want to take a breather from competition can set out to defeat the Dreadful Judge and his minions by unlocking levels in Horde mode. Up to two players battle increasingly chaotic streams of enemies to beat your high score and earn bragging rights.
"Guilt Battle Arena is a true learning experience for me, and I’ve loved hearing what people have to say about it," said Tim Verrouil, sole developer at Invincible Cat. "By implementing that feedback, I’ve made this new version into something I can’t wait to show everyone."
Guilt Battle Arena is available in English, French, Spanish, Brazilian Portuguese, German, Italian, Russian, Polish, Japanese, Korean, and Simplified Chinese on the Nintendo eShop, PlayStation Network, Microsoft Store, and Steam for $9.99 USD. Version 3 releases as a free update for those who already own the game on August 2.
To learn more, please visit Invincible Cat’s official site, or follow the game on Twitter andFacebook.
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Screens, GIFs, Logos, and Trailer Downloads
About Invincible Cat
Invincible Cat is the alias of Tim Verrouil. He began developing Guilt Battle Arena in 2012 as a hobbyist prototype, working on it in Lyon, France, and Vancouver, Canada, sometimes on a laptop on the bus. After his prototype gained support and enthusiasm from Vancouver’s indie community, Tim started production in 2015 and founded Invincible Cat in 2016.
To learn more about Invincible Cat, please visit the studio’s official website.
We've known about Runbow coming to Switch and PS4 for a while now, and after small delay we now have a release date. You'll be able to play the party platformer on PlayStation 4, and Switch early next month on July 3rd.
You asked, so here it is! #Runbow is coming to #NintendoSwitch and #PS4 on July 3rd! Over 145 single player levels, achievements, trophies, over 40 costumes, 19 guest characters, and 6 game modes! The ultimate party is coming to a console (and handheld) near you! pic.twitter.com/VHQR1AHOYU
— 13AM Games @ E3 2018! (@13amgames) June 20, 2018
This should tie gamers over nicely while we wait for Double Cross which is expected to hit Switch later this year.
Announced last year, we always know Starlink: Battle of Atlas would be coming in 2018, and now we have the exact date. Announced at E3, the Ubisoft Toronto space adventure game will be coming October 16th to PlayStation 4, Xbox One, and Switch.
Nintendo Switch will also have an added bonus, as Fox McCloud from the StarFox series will be available on the Switch version of the game. You can check out the trailers and Press Release below. We'll have more on Starlink as I get through all the E3 news.
Our favorite moment for the #UbiE3 conference yesterday 😉 Congratulations to the entire team! #StarlinkGame pic.twitter.com/IYH2t2IR72
— Ubisoft Toronto (@UbisoftToronto) June 12, 2018
BLAST OFF WITH STARLINK: BATTLE FOR ATLAS™ ON OCTOBER 16
The Starlink Initiative Teams Up with Ace Pilot and Star Fox Leader Fox McCloud in Free Exclusive Nintendo Switch® Add-On Content
LOS ANGELES, CA – June 11, 2018 – Today, at the Electronic Entertainment Expo (E3), Ubisoft announced that Starlink: Battle for Atlas™, an all-new action-adventure game developed by Ubisoft Toronto, will be available for Nintendo Switch®, PlayStation®4 computer entertainment system and the Xbox One family of devices including the Xbox One X on October 16, 2018. This open world space saga featuring modular toy technology empowers players to assemble and customize real-world physical starships. Each modular component and pilot attached to the starship appears instantly in-game and players can experiment with different pilot abilities, weapons and ships to unleash devastating combos upon their enemies. The Starlink: Battle for Atlas Retail Starter Pack includes the game, one starship, one pilot, a variety of weapons, the Starlink controller mount and a poster for the suggested retail price of $74.99 USD, Pre-orders for the Starter Pack begin today.
The Starlink diverse cast of characters will team up with ace pilot and leader of the Star Fox team, Fox McCloud, and his iconic Arwing ship in free exclusive add-on content for the Nintendo Switch. Players can play through the entire campaign as Fox McCloud and embark on exclusive missions in Atlas featuring other friends from the Star Fox universe.
“We are excited to give players a deeper look at Starlink: Battle for Atlas, the first all-new property from Ubisoft Toronto,” said Laurent Malville, Creative Director at Ubisoft Toronto. “Starlink is a project born from the passion of our collective team, and the opportunity to work directly with Nintendo to bring Star Fox to our universe is a dream come true. We believe the Atlas open star system is a perfect playground for Fox to explore and hope players will too.”
The modular toys and dynamic combat mechanics in Starlink: Battle for Atlas let players explore multiple ways to achieve objectives and approach any obstacle or enemy, driven by their own imagination and creativity. Alongside the innovative new way to play, Starlink: Battle for Atlas offers open-world gameplay, spanning a full star system that players can explore with total freedom. Built from the ground up in the Snowdrop engine, the game allows seamless travel through and around the exotic alien worlds of the Atlas Star System, teeming with life and unique challenges across seven different planets. Players’ actions and choices will impact their journey and no two player experiences will be alike. Enemies will react and fight back intelligently – taking over the star system if the player does nothing to stop them. The fate of Atlas rests in your hands.
All versions of the Starlink: Battle for Atlas Starter Pack include the game, the Starlink controller mount and a poster. Additionally, on PlayStation® 4 system and Xbox One the Starter Pack includes:
* Zenith Starship – includes modular hull and two Armor wings
* Mason Rana Pilot
* Shredder Weapon
* Flamethrower Weapon
* Frost Barrage Weapon
The Nintendo Switch Starter Pack includes:
* Arwing Starship – includes modular hull and two Arwing wings, with laser cannon weapons and charge shot built in
* Fox McCloud Pilot
* Mason Rana Pilot
* Flamethrower Weapon
* Frost Barrage Weapon
* Digital versions of Zenith Starship and Shredder weapon
* Exclusive Star Fox mission content
The team at Ubisoft Toronto collaborated closely with Virtuos on the Nintendo Switch version of Starlink: Battle for Atlas. The partnership allowed Ubisoft to push the Nintendo Switch version to new heights, and fully support handheld, tabletop and docked play.
Players will be able to build their collection, and all pieces are compatible.* At launch, Starlink: Battle for Atlas will have additional ships, weapons and pilots available for purchase at the following suggested retail prices:
* Starship Pack (including one starship with modular hull and two wings, one pilot and one weapon): $24.99
* Weapon Pack (including two weapons): $9.99
* Pilot Pack (including one pilot): $7.99
Supporting assets for this announcement can be found here:
Video:
Static Assets:
Username: ubisoft_usa
PW: E32018
For more information about Starlink: Battle for Atlas, please visit: www.starlinkgame.com
For the latest on all of Ubisoft’s games, please visit www.ubinews.com
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com
*The Arwing Starship and Fox McCloud Pilot will only be compatible with the Nintendo Switch version of the game.
© 2018 Ubisoft Entertainment. All Rights Reserved. The Starlink Battle for Atlas Logo, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. Starfox characters © Nintendo. Trademarks are property of their respective owners.
Skies of Fury DX is coming out to Switch this week on April 12th, and I was fortunate to site down with Dan Stopnicki, the Chief Innovation Officer at Seed Interactive. In the talk we go over Dan's history as a game developer, talk about Seed Innovation's previous games on mobile, then we go in depth about their first console experience: Skies of Fury DX.
What's it like from going from mobile to Switch? What did they go with Switch, and Skies of Fury? All that a more! Check it out below!
Remember to subscribe on iTunes and Google Play!
Our friends over at 13AM Games announced their newest game today - Double Cross, which was announced for Nintendo Switch and PC. Double Cross is a 2D platformer, where you're also given a "proton slinger" which let's you grab onto objects as you traverse through the level - but you can check that out in the trailer below.
"Double Cross is an exciting action adventure game that has players take on the role of Zahra,
an agent of RIFT—Regulators of Interdimensional Frontiers and Technology— whose job it is
to maintain peace and order between all dimensions. A recent attack on RIFT headquarters
thrusts players into a thrilling new case where they must use their RIFT-developed gear to sling,
swing, fight, and investigate across distinct dimensions. During their travels players will gather
clues to bring themselves one step closer to finding the identity of RIFT’s attacker and save every variation of the universe."
Double Cross is announced for Switch and PC with a planned release date of this year. If you're at PAX this weekend you can also check it out.
Welcome to the world of Double Cross! A high-flying platformer/adventure game hybrid coming to #NintendoSwitch and #PC later this year! Come check it out at #PAXEast2018! : https://t.co/u2N49tXU88
— 13AM Games ✈️ PAX EAST (@13amgames) April 3, 2018
Toronto-based 13AM Games have announced a new paid expansion for their 2022 co-operative kaiju beat ‘em up Dawn of Monsters releasing in 2023.
Toronto-based 13AM Games have announced their side-scrolling, kaiju beat-'em-up game will be releasing on pretty much every platformer later this month on March 15th. Limited Run Games also has a physical edition for all platforms you can check out here.
As recently announced, Lovers in a Dangerous Spacetime is now out on Nintendo Switch. You can pick up the game for $16.99 on the e-shop right now.
Spread the love and share the Joy-Cons! #LoversInADangerousSpacetime is available now on the #NintendoSwitch! 🚀❤️🤖💥 https://t.co/l6UbGYVZs9 pic.twitter.com/tzv7KbSpF6
— Asteroid Base (@AsteroidBase) October 3, 2017
Cat couple owner slash game dev studio Max Inferno announced a 2nd DLC pack for their tidy puzzler.
Halifax-based devs Max Inferno have released Cupboards & Drawers DLC for their 2022 puzzler A Little to the Left.
Vancouver-based indie powerhouse Brace Yourself Games (@BYG_Vancouver) announced their upcoming rhythm game spinoff will be released on Nintendo Switch as well as Steam.
Toronto-based Drinkbox Studios’ Tales From Space: Mutant Blobs Attack will be getting printed on a cart.
Montréal-based game dev Johan Vinet has partnered with Limited Run Games to release physical copies of his upcoming 2D cinematic platformer LUNARK for PlayStation 4, 5 and Nintendo Switch- set to release later this week.
Vancouver-based Daniel Mullin Games is working with Special Reserve Games to release a physical edition of his 2021 roguelite deck-builder Inscryption for PlayStation 5 and Nintendo Switch.
Toronto-based indie powerhouse Vagabond Dog is releasing a physical copy of their cult classic 2014 RPG maker title Always Sometimes Monsters in partnership with Limited Run Games.
Cuphead is celebrating its initial launch on PC and Xbox One 5 years ago today, September 29, with the announcement of a physical copy of the game coming to PlayStation 4, Xbox One and Switch.
Tribes of Midgard Season 3 drops later this month which comes with a slew of free updates, including a new Saga Boss, a revamped survival mode, new weapons, enemies, armors, and more.
Sea of Stars, the Sabotage Studio follow-up to The Messenger has been delayed into 2023. Originally announced in 2020 with an extremely successful Kickstarter for a 2022 release date, the team has pushed it to next year citing two main priorities: quality of life for their team, and the quality of the finished product.
We did it! At the time of writing, there is 24 hours left in the Kickstarter for Fossil Hunters and they have gotten to $35199 of their $35000 goal. Reptoid Games also announced that their game will be coming to Nintendo Switch, PlayStation 4, and Xbox One along with the original Steam release. The Kickstarter has an "estimated delivery date" of March 2018.
BIG NEWS! #FossilHunters is officially coming to @PlayStation. Check out the update on our Kickstarter page here: https://t.co/SJvcJrZMNw
— Reptoid Games (@ReptoidGames) September 25, 2017
MORE BIG NEWS! #FossilHunters is officially confirmed on Xbox One and Nintendo Switch! We're so excited!! https://t.co/CvehWKHrRc
— Reptoid Games (@ReptoidGames) September 26, 2017
Montréal-based Lucid Dreams, creators of Legends of Ethernal, is launching a Kickstarter for BIOMORPH which they describe as “a dark Metroidvania that still has plenty of surprises...”
Winnipeg-based C4 Cosplay & Props has announced an upcoming Kickstarter for “Vendors of BioShock Infinite” to recreate the vending machines from the 2013 FPS BioShock Infinite.
Toronto-based Behold Studios has relaunched the Kickstarter campaign for their turn-based RPG Mahou Senshi Cosplay Club, a game “about a cosplayer that gets her powers from the costumes you make.”
Ottawa-based Hot Sauce Bread Studios (@HotSauceBread) have launched a Kickstarter campaign for their debut project Haste, a turn-based, collectable card game featuring “strategic yet action-oriented card combat played in real-time.”
As part of the Summer Gamefest, Quebec-based Sabotage Studio’s Kickstarter hit Sea of Stars gets a new trailer.
Toronto-based designer Devon Wiersma (@Devon_Wiersma) has successfully funded a materials free, rules-lite RPG entitled Runt on Kickstarter.
Québec City-based indie studio Sabotage (@SabotageQc) have officially achieved the most successful Canadian video game Kickstarter campaign ever with Sea Of Stars, hitting $1,335,111.00 CAD pledged of their initial $133,000 CAD goal with less than two days to go.
Windsor developer Chute Apps have released a kickstarter for their roguelike tower defense game - Rogue Star Rescue. The game was released on Steam in Early Access earlier this year, and they are looking to Kickstarter to finish development.
It sort of got leaked before, but now it's official - Lovers in a Dangerous Spacetime will be coming to Nintendo Switch October 3rd, 2017.
Spread the love and share the Joy-Cons! LOVERS IN A DANGEROUS SPACETIME launches on Nintendo Switch on October 3! pic.twitter.com/luvbbyG1hY
— Asteroid Base (@AsteroidBase) September 20, 2017
Lovers in a Dangerous Spacetime is currently avaliable on Steam, PlayStation 4, and Xbox One - but the developers said in a tweet: "Since the #NintendoSwitch reveal we knew it was the perfect platform for LOVERS. We're super excited to finally share it with you all!"
Based on the trailer and gif, it does appear it will contain the 4-player update. It will be out on October 3rd.
Cat couple owner slash game dev studio Max Inferno announced a 2nd DLC pack for their tidy puzzler.
Halifax-based devs Max Inferno have released Cupboards & Drawers DLC for their 2022 puzzler A Little to the Left.
Vancouver-based indie powerhouse Brace Yourself Games (@BYG_Vancouver) announced their upcoming rhythm game spinoff will be released on Nintendo Switch as well as Steam.
Kitchener-based indie studio Fluxscopic have released their 2021 puzzle-loaded action adventure game Mayhem in Single Valley on consoles.
Toronto-based indie powerhouse Vagabond Dog is releasing a physical copy of their cult classic 2014 RPG maker title Always Sometimes Monsters in partnership with Limited Run Games.
Cuphead is celebrating its initial launch on PC and Xbox One 5 years ago today, September 29, with the announcement of a physical copy of the game coming to PlayStation 4, Xbox One and Switch.
Vancouver-based Next Level Games are releasing a 2nd free content update for their wacky sports game released earlier this year, published by Nintendo.
Vancouver-based live service game devs Phoenix Labs (@PhoenixLabs), best known for Dauntless, have announced their new project Fae Farm (@fae_farm) in today’s Nintendo Direct- which will launch exclusively on Switch in Spring 2023.
Halifax-based indie dev @dicey announced in today’s Nintendo Direct that TUNIC (@tunicgame), his action adventure about a tiny fox in a big world, is coming to Nintendo Switch at the end of this month.
There’s a new physical edition (including a collector’s edition version) for Toronto-based Adam Robinson-Yu (@adamgryu)’s delightful 2019 park-platformer A Short Hike.
The debut game from a new Western Canada indie dev duo was revealed during Day of the Devs 2024.