GameDev Job - Video Game Business Development Specialist - Mikutech

We have a bunch of jobs listed on the site right now - you can check them out here. Below is specifically the posting for a Video Game Business Development Specialist.

Video Game Business Development Specialist

Like it when people are playing games with you? Read on! We are looking for eager, enthusiastic, and engaged individuals to continue our non-hostile take-over of the hearts and minds of the videogame industry! The Video Game Business Developer must always be on the prowl for new clientele -ready to make deals with publishers for Nintendo, Sony, and Microsoft, and bring unique and exciting projects to Joydrop, whether it be for the Switch the PlayStation (PSVR too), Xbox One, or even augmented reality for the HoloLens. The clientele you’ll befriend will be lovers of all types of video games, just like you!

Must Haves

  • Minimum 6 months of direct sales experience such as door-to-door sales or cold- calling in direct phone sales

  • Documented ability and experience in closing sales on items like insurance, vacuums, subscriptions, software, or other hard-to-sell products

  • A high-energy love of dealing with people; naturally open, friendly, and congenial

  • Communication skills, oral, verbal, and written (bonus points for a love of using your public speaking abilities)

  • A fondness for talking on the phone

  • Ability to multi-task and excel in a fast-paced environment, with a drive to get stuff done!

  • Familiarity with Microsoft Word and Excel or the Google Suite

  • Intensely and almost rudely passionate about games

  • Partiality to traveling

  • Love of video games

Nice to Have

• Game industry experience Don’t have any? Not a problem! We can teach anyone as long as they have passion for the industry. Convince us to hire you with a cover letter about your gaming passion and how:

  • your favourite books include The Way of the Wolf and Blood, Sweat and Pixels

  • your favourite YouTube documentary is “The Story of Tetris” by the Gaming Historian

  • industry conferences excite you to no end

  • you’re glued to live streams of E3, IGN, or console manufacturers for big announcements

  • you're curious about the experience of starting a game company, but don't have the connections, funding, and/or skills to make games yourself

  • Own 2+game consoles and play games whenever you get the chance

  • High tolerance for alcohol and bad golfers

Responsibilities

  • Follow up with existing leads primarily over the phone and /or email

  • Develop new relationships with clientele interested in creating games

  • Write sales proposals and project overviews

  • Deliver sales presentations and close new work

  • Represent Mikutech and Joydrop at industry conferences in California, Quebec, Germany, and other locations around the world

Required for Application

  • Customized cover letter

  • Sales-oriented resume

  • References

  • Willing to live in or commute to London, Ontario

Compensation & Hours

  • Full-time or part-time position

  • Commission + salary, based on experience

About Joydrop/Mikutech

Joydrop/Mikutech is a full-service agency specializing in video game development and production. Under the branding of Joydrop, we craft experiences for the consumer on Nintendo Switch, Sony PlayStation, Microsoft Xbox One, mobile, and PC. Mikutech is our brand for serious gaming solutions involving medical and commercial training using augmented and virtual reality. Both brands were established by Mark Mikulec, a veteran game developer on titles like Warframe and Bioshock, an architect of 3D graphics engines, who has been at the forefront of VR/AR long before its recent popularity.

Working at Joydrop/Mikutech means working elbow to elbow with respected industry professionals and up-and-comers in code, art, and design. It also means you’ll not only be given the chance to show off your expertise and finesse, but learn alongside similarly ambitious people.

Mikutechis located in London, Ontario, a city with a large game developer community and most of the amenities of much larger -- much more crowded! -- urban centers.

The job’s requirements may seem daunting, but if you’re fresh out of school, you’re in luck –we love new grads!

Academic experience (via group projects) can count just as much as industry experience.

For further information about Mikutech visit www.mikutech.com or twitter@MikutechTips. Apply to jobs@mikutech.com and mention this job posting in the subject. For more information about Joydrop Ltd, visit joydrop.co.

Bishop Games Gives Light Fall A Free Update One Year After Release

Quebec based Bishop Games have updated their platformer Light Fall from last year with a free update. In a blog post going over the year since releasing the game, Bishop Games goes over the launch of the game, the troubles with the final boss, and how is became a poplar speedrunning games. The free update, which is available today on Steam and Switch adds new levels with leaderboards, revamped difficulty, and bug fixes - you can check out the patch notes here.

To celebrate the update, you can also pick up the game for 50% discount on both Steam and Switch.

Light Fall is available now on Nintendo Switch and Steam (PC/Mac)! Switch: https://www.nintendo.com/games/detail/light-fall-switch Steam: https://store.steampowered.com/app/416830/Light_Fall/

Two Free Modes Coming To Tech Support: Error Unknown

Tech Support: Error Unknown came out in February on Steam, and we even had an interview with the developer behind custper support rogue-lite puzzle game. There’s been a few updates since then, but the two biggest are coming May 6th.

The two new modes will be Endless Challenge Mode, and Zen Mode. Endless Challenge mode have players fighting to the top of an online leader board, while Zen Mode has you completing tickets without fear of losing your job. Check out the trailer and press release below - and the game on Steam!

Tech Support: Error Unknown is available on Steam: http://bit.ly/2rsf0uJ Play the free demo now! Itch.io: http://bit.ly/TechSupport-Itch Gamejolt: http://bit.ly/TechSupport-Gamejolt Official website: http://dragonslumber.com Things are not what they seem at your new tech support specialist job. While resolving customer issues, you soon find yourself in the middle of a conspiracy.

NEW MODES UPDATE AND WEEKLONG 25% DISCOUNT ON STEAM FOR ‘TECH SUPPORT: ERROR UNKNOWN’

Play it cool or amp up the competition- the choice is yours!

Haarlem, The Netherlands: Indie video game publisher Iceberg Interactive and developer Dragon Slumber are launching a new ‘Endless Challenge Mode’ and ‘Zen mode’ update to the award-winning ‘Tech Support: Error Unknown’. The game will also be on sale with a 25% discount from May 6th-13th on Steam.

In the ‘Endless Challenge’ mode, players fight to reach the top of the online leaderboards; taking on 3 different challenges, each with 2 levels of difficulty. The challenges you can compete in are:

  • Speed: complete as many tickets as you can within 10 minutes.

  • Time: earn a target amount of money as fast as possible by completing tickets.

  • Perfection: respond to as many customers as you can but don’t make any mistakes... One misstep and your game is over!

Feeling stressed out or overwhelmed? In Zen mode, players can complete tickets for as long as they wish without the risk of losing their jobs.

Both modes are now available for free through Steam for ‘Tech Support: Error Unknown’ owners and are integrated seamlessly with the original version of the game. Players can access the new modes in two ways:

  1. Through completing the game! By reaching any of the game's multiple main endings, the modes are automatically unlocked. Players who have already completed the game will see these modes unlocked immediately.

  2. When booting the game, players can click on the BIOS option to manually activate the new modes. They may also uncover additional secrets in this menu!

Tech Support: Error Unknown has also been shortlisted as a finalist at Momocon 2019, and lead developer Kevin Giguère from Dragon Slumber will be attending the event from May 23rd to 26th in Atlanta, Georgia. Stop by booth 1031 and find out if YOU are the best tech support specialist out there. More information on Momocon 2019 can be found here.

Supporting assets including trailer, new screenshots and fact sheets, are available via the Tech Support: Error Unknown Press Kit. For media requests including developer interviews and latest preview builds, please email pr@iceberg-games.com.

ABOUT TECH SUPPORT: ERROR UNKNOWN

Tech Support: Error Unknown is an adventure game with simulation and puzzle mechanics, which places you in front of a virtual computer. As a tech support specialist new to the job, use a wide array of computer software to solve customer issues or choose to manipulate programs for personal gain. Hack your system to unlock its full potential, GPS track lost phones, scan profiles to blackmail customers, or simply propose they reboot.

While on the job, you discover a conflict between your corporate employer and an anonymous rogue hacktivist group, trying to take them down. Will you climb the corporate ladder, secretly join the hacktivists, or help the police expose them? Alternatively, will you pursue a more personal agenda? The choice is yours!

Stay up-to-date with the latest Tech Support: Error Unknown news and information:

Tech Support: Error Unknown Facebook

Tech Support: Error Unknown Official Website

Dragon Slumber Twitter

Dragon Slumber Official Website

Iceberg Interactive YouTube

Iceberg Interactive Official Website

ABOUT DRAGON SLUMBER

Dragon Slumber is a Quebec-based indie studio founded in 2013 by Kevin Giguère, a programmer with over 20 years' experience. As of 2019, Dragon Slumber has released the award-winning Tech Support: Error Unknown for PC, Mac and Linux, along with JRPG Arelite Core, and runner racer Astral Traveler for PC. Dragon Slumber believes that great games begin with careful and innovative designs and always strives to provide unique experiences for gamers.

Please visit https://www.dragonslumber.com/ for more information.

Website / Twitter / Facebook / Twitch

Shakedown: Hawaii From The Developer Behind Retro City Rampage Releasing May 7th

VBlank Entertainment, the Vancouver developer behind Retro City Rampage will be releasing their latest - Shakedown: Hawaii on Nintendo Switch, PlayStation 4, PlayStation Vita and PC tomorrow on May 7th. Similar to Retro City Rampage, Shakedown: Hawaii is a retro style open-world game similar to the original Grand Theft Auto Games.

The entire island is up for grabs... or at least, could be with the right business model.

Welcome to Shakedown: Hawaii, Vblank Entertainment's latest open world adventure. Build a "legitimate" corporation by completing open world missions, acquiring businesses, sabotaging competitors, "rezoning" land, and shaking down shops for protection money.

You are the CEO, and questionable subsidiaries, misleading ads, fine print, hidden service fees, and marketing spin are your tools of choice. Shakedown: Hawaii parodies big business, and the most absurd business practices that go alongside.

From the boardroom to the streets, build your corporate empire and destroy the competition.

Arrives May 7! Coming to Nintendo Switch, PlayStation®4, PS VITA, Nintendo 3DS and PC. Learn More: vblank.com | Build a "legitimate" corporation by completing open world missions, acquiring businesses, sabotaging competitors, and "rezoning" land. The entire island is up for grabs, or at least, could be... with the right business model.

The game will be out on Nintendo Switch, PlayStation 4, PlayStation Vita and PC on May 7th, and is expected to hit Nintendo 3DS at some point.

Rocketship Park Releasing Word Forward May 22nd On iPhone, Apple TV, and Android

Rocketship Park out of St. Catharines Ontario announced yesterday their next game, this time a word puzzle game. Word Forward has you using all the letters in a 5x5 grid to make words disappear and clear the board:

Word Forward isn’t about spelling the longest words or the most clever - it’s about carefully using every tile to declare victory in 500 puzzles. It requires cunning and strategy -- Word Forward is a brain teaser that will really make you think!

Word Forward comes hot off the heels of re-releasing Block Droppin on iOS. Word Forward will hit iPhone, Apple TV, and Android phones May 22nd. If you’re an Android user you can pre-register for the game right here.

GameDev Job - UI/UX Designer - Mikutech

Mikutech is looking for a few roles (the rest you can check out right here) - but below is the UI/UX Designer role. Apply to jobs@mikutech.com and mention this job posting in the subject. Goodluck!

UI/UX Designer

Good design is obvious. Great design is invisible.

  • Do you see life as a great app that could be improved with the right icons, buttons and flow?

  • Do you have a yearning for fantastic kerning?

  • In your opinion, if any old picture is worth a thousand words, should the perfectly created image translate to one single word?

If you've answered yes to any of these questions, then read on!

Desired Skills & Traits

  • Ability to understand applications from the designers perspective as well as the users.

  • Superior knowledge and long-time experience with the digital design software tools of your choice.

  • Ability to adapt to your vision to any technology platform, from web and mobile, to game consoles and desktop, to virtual and augmented realities.

  • Exemplary communication skills (preferably not flag semaphore).

  • Proficiency in design fundamentals like typography, color theory, layout and user-centered design principles.

  • Ability to juggle multiple projects, and balance them effectively.

  • A strong understanding of the latest web technologies and their capabilities

  • Willing to listen and learn to speak with disciplines other than your own, such as programmers, production managers, and clients.

  • A not-at-all-secret passion for games.

Experience

  • 2+ years of experience designing user interfaces for games and websites.

Responsibilities

  • Translate user stories into wireframes, workflow diagrams, interactive mockups and prototypes.

  • Gather and evaluate user requirements, especially the ones they don't know they want.

  • Design and create UI elements for websites, apps, and traditional, VR and AR games.

  • Explain design choices and provide rationale.

  • Collaborating with dev team to implement and integrate the designs.

  • Take notes and critiques with a collaborative, team based approach.

  • Follow, maintain, and expand visual pattern libraries and style guides.

  • Identify opportunities to improve products.

Before You Hit Send

Make sure you provide us with a:

  • Cover Letter

  • Resume

  • References

  • Portfolio

About Joydrop/Mikutech

Joydrop/Mikutech is a full-service agency specializing in video game development and production. Under the branding of Joydrop, we craft experiences for the consumer on Nintendo Switch, Sony PlayStation, Microsoft Xbox One, mobile, and PC. Mikutech is our brand for serious gaming solutions involving medical and commercial training using augmented and virtual reality. Both brands were established by Mark Mikulec, a veteran game developer on titles like Warframe and Bioshock, an architect of 3D graphics engines, who has been at the forefront of VR/AR long before its recent popularity.

Working at Joydrop/Mikutech means working elbow to elbow with respected industry professionals and up-and-comers in code, art, and design. It also means you’ll not only be given the chance to show off your expertise and finesse, but learn alongside similarly ambitious people.

Mikutechis located in London, Ontario, a city with a large game developer community and most of the amenities of much larger -- much more crowded! -- urban centers.

The job’s requirements may seem daunting, but if you’re fresh out of school, you’re in luck –we love new grads!

Academic experience (via group projects) can count just as much as industry experience.

For further information about Mikutech visit www.mikutech.com or twitter@MikutechTips. Apply to jobs@mikutech.com and mention this job posting in the subject. For more information about Joydrop Ltd, visit joydrop.co.

Quebec-based Triple Scale Games Releases 'Save Your Nuts' On Steam

Triple Scale Games has released physics-based competitive multiplayer Save Your Nuts on Steam last week. The multiplayer game can be picked up on Steam right now, where it’s currently enjoying a 20% launch discount. Check out the description, screenshots and trailer below!

In Save Your Nuts, crafty squirrels organize a tournament to challenge other animals in a physics-based competition for the ages. Make daring plays alongside your teammates, grab food power-ups, and tackle your opponents to steal their nuts in this frantic multiplayer-focused party game!

http://triplescalegames.com Go nuts in Save Your Nuts, a multiplayer game thinly disguised as wacky forest sport. Put your cooperation skills to the test over intense, in-your-face physics-based battles not for the faint of heart.

Top Stories for CanaidanGameDevs: April 2019

Here are the top stories from the site this last month.

Jobs

We also had some job postings!

Golf Blitz From Noodlecake Studios Launching Worldwide May 2nd (Out Now For Some Countries Including Canada)

Saskatchewan based Noodlecake Studios will be launching its latest Stickman game Golf Blitz worldwide on iOS and Android phones on May 2nd. Luckily if you’re in one of Canada, Ireland, Germany, South Korea or the Philippines you can play it today.

For the rest of the world, you’ll have to wait a few more days. In the meantime check out the trailer below.

Crimson Moon Content Update Coming To Starlink: Battle of Atlas This Month

Ubisoft isn’t done with Starlink: Battle of Atlas. After announcing they are done working on physical toys, Ubisoft will be dropping the new content update on April 30th. Titled Crimson Moon the free update will let players travel to the Crimson Moon, home of the Outlaw Games:

Players will be able to compete in all-new single-player and two-player split-screen racing tracks, fight waves of ruthless enemies in the Crimson Coliseum and see their rank and stats on leaderboards. The Crimson Moon will also impact the entire world of Atlas and let players engage with new faction story missions and weekly challenges.

The update also includes five new pilots, three new starships and eleven new weapons available separately for digital-only purchases. Additionally the game will be released on PC on the same day as the update.

On top of all of this, exclusive to Switch there will be a new campaign where players will get to play as StarFox companions Peppy, Falco and Slippy each with their own unique abilities. This DLC will be a separate download, and go for $15.99. You can check out the trailer and screenshots below.

The Crimson Moon Appears! Drawing clans from Atlas and beyond to partake in the infamous Outlaw Games. And surprise, the legendary Star Fox Team joins the fight in new exclusive missions for the Nintendo Switch! Check out all the new content that is coming in the new Starlink: Battle for Atlas Crimson Moon update on April 30th.

UBISOFT ANNOUNCES NEW CRIMSON MOON CONTENT UPDATE FOR STARLINK: BATTLE FOR ATLAS®, LAUNCHING APRIL 30

Join Forces with Star Fox Team’s Peppy, Falco and Slippy in Add-On Content Launching Alongside the Update, Exclusively for Nintendo Switch™ 

Montreal — April 24, 2019 — Today, Ubisoft announced that Starlink: Battle for Atlas® will receive a significant content update centered on the mysterious appearance of the Crimson Moon in the Atlas star system. The update will be available for download on the Nintendo Switch™ system, PlayStation®4 computer entertainment system and the Xbox One family of devices including Xbox One X.

The new Crimson Moon content will also be included in the all-new Windows PC version of the game, releasing the same day, April 30, 2019. On PC, Starlink: Battle for Atlas will feature the same content as the console version and will support the Dualshock and Xbox One controller mounts, as well as digital play. For more information about Starlink: Battle for Atlas PC specs, please visit https://starlink.ubisoft.com/game/en-ca/news-videos/348652/Starlink-Battle-For-Atlas-Comes-to-PC.

As part of the free update, players can explore the Crimson Moon, theater of the Outlaw Games. Players will be able to compete in all-new single-player and two-player split-screen racing tracks, fight waves of ruthless enemies in the Crimson Coliseum and see their rank and stats on leaderboards. The Crimson Moon will also impact the entire world of Atlas and let players engage with new faction story missions and weekly challenges. Additionally, players will be able to expand their roster and play through the new Crimson Moon content with five new pilots, three new starships and eleven new weapons available separately for digital-only purchase. 

Alongside the Crimson Moon update, prepare to take control of the Star Fox team members Peppy, Falco and Slippy in brand-new content coming exclusively to Nintendo Switch. Hunt down the Star Wolf team in a series of missions with the help of three new Star Fox team pilots, each with their own unique special ability and skill tree. The new Star Fox content will be available separately for digital-only purchase for $15.99 on Nintendo Switch beginning April 30, 2019.

For more information about the Starlink: Battle for Atlas, please visit www.starlinkgame.com.

For the latest on all of Ubisoft’s games, please visit news.ubisoft.com.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018–2019 Ubisoft Entertainment. All Rights Reserved. The Starlink Battle for Atlas logo, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. Star Fox characters © Nintendo. Trademarks are property of their respective owners.

Game Developer Jobs - 3D Environment Artist

Snowman, the Toronto-based studio behind Alto’s Adventure, Alto’s Odyssey, and the upcoming Skate City, Where Cards Falls, and Distant are looking for a 3D Environment Artist. You can check out the posting below and send your resume and portfolio to jobs@builtbysnowman.com. You can also check out their website for further information.

3D ENVIRONMENT ARTIST

We are looking for an experienced 3D Environment Artist to build the world of a new game at Snowman. 

Snowman is a small game studio at the centre of artful experiences. Our goal is to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while.

Responsibilities

  • Model beautiful, stylized, natural environments.

  • Work closely with concept artist and game designer.

  • We need someone multi-faceted who can wear many hats and learn things on their own.

Required Skills

  • Minimum 2-3 year of experience developing 3D environments

  • Preference for minimal and non-photorealistic art styles.

  • Proficient in the use of Maya (or other 3D modelling package), Photoshop, ZBrush/Mudbox, and texture creation/material editing (Substance Painter/Mari/Unreal/Unity). This new game will be made with Unity.

  • You should have a good sense of design (but you don’t need to be a “designer”).

  • You need to be comfortable with the constraints that different platforms (e.g. mobile, console, PC) require of your work.

  • Versatility. We are looking for someone to design, model, texture, and bring any other expertise that'll help realize the world we are trying to create.

Bonus Points! 

  • Game design experience.

  • Have worked on minimal/non-photorealistic games before.

  • Familiar with iOS / macOS / tvOS ecosystems.

  • Fine art experience.

You’ll be joining a small but world-renowned team based downtown Toronto. At Snowman, we’re flexible on daily hours, working from home when required, and we’re not micromanagers–we want you to be empowered to make decisions on your own. Experience, talent, and drive are more important than fancy school degrees.

Please send your resume and portfolio to jobs@builtbysnowman.com

Snowman is an equal opportunity employer that is committed to diversity and inclusion. Snowman welcomes all races, religions, genders, countries of origin, and sexual orientations.

Applicants must legally be allowed to work in Canada.

Rogue Star Rescue Out Now On Steam Early Access

I’m certainly a little late on this one, but in the beginning of March a new rogue-lite bullet hell shooter with tower defences was released on Steam. The game, titled Rogue Star Rescue from Windsor-based Chute Apps, is currently in Early Access for the next several months where they look to build upon everything.

“Our galaxy is about to be destroyed. A massive Rogue Star has formed from the cosmos and is on a direct collision path. It threatens to vaporize everything. Leaders from planets around the galaxy have assembled a top team of fighters to stop the Rogue Star at all costs. We are the Team.

The evil aliens from a neighboring galaxy see the Rogue Star as an opportunity to destroy their long time rivals. They learn of the Team and rush to their galaxy to their plans while the Rogue Star inches ever closer.”

You can check out the trailer and original press release below. The game can be picked up on Steam for $17.49 CAD.

Rogue Star Rescue: 2D Roguelite Sci-fi Shooter with Defense Elements. Gameplay Trailer. Available on Steam Early Access http://bit.ly/RSRsteam itch.io Early Access http://bit.ly/RSRitchio Release date: March 8, 2019. The alpha version. Rogue Star Rescue is a fast-paced roguelite bullet hell shooter with tower defense elements.

Rogue Star Rescue, a mix of roguelite and tower defense, is now available on Steam Early Access

Rogue Star Rescue, a fast-paced roguelite bullet hell shooter with tower defense elements, is live on Steam.

Windsor, Canada ― March 8, 2019 ― Today, Chute Apps Inc. released an alpha version of the much anticipated roguelite ― Rogue Star Rescue. The game is now available on Steam and itch.io.

Shoot your way through diverse alien planets while strategically gathering traps and resources for the epic boss fights. Defend your planet and stop the catastrophic Rogue Star from annihilating everything.

The released alpha version features:

  • Fully playable with gamepad or keyboard+mouse

  • Roguelite procedural levels with 300+ rooms to explore on 2 unique planets

  • Play as the main hero of the team

  • 10+ enemies and mini-bosses

  • 30+ guns and passive items and 15+ different traps

  • Use traps to defend against the mini-bosses

  • Upgrade your trap strategically with gathered coins

“It’s exhilarating to see that this long dreamed of project is coming to life! We are creating one of the best games in the genre, a game that will be played for years, without getting dull or predictable. With over a hundred endings and fun strategic action, Rogue Star Rescue will not disappoint” — shares the game developer, Carl Chute.

 The game will have large updates every two weeks, introducing new worlds, enemies, items, guns, soundtracks, and many other cool features, both planned and suggested by the players.

 The Rogue Star Rescue team relies heavily on the community for feedback and suggestions and invites the players to join the discussions on their Discord server: https://discord.gg/RGrHmeW

 Purchase the game on Steam https://store.steampowered.com/app/1023550/Rogue_Star_Rescue/ or itch.io https://chuteapps.itch.io/rogue-star-rescue

About Chute Apps Inc.

Chute Apps Inc. is a game and software development company based in Windsor, Ontario. Established in 2011, the company designs video games, mobile, and web applications. 

Twitter: https://twitter.com/roguestarrescue

Rogue Star Rescue Gameplay Trailer: https://www.youtube.com/watch?v=T9BxF_Smz0E

The press kit: http://roguestarrescue.com/press/sheet.php?p=rogue_star_rescue

Multiplayer Tower Offense 'Radio Violence' Out Now On Steam

I’ve been chatting with the gang over at No Sleep here in Toronto. While they are busy working away at the next project, they did let me know about their first game Radio Violence which came out to Steam last year.

Described as a Tower “Offense”, Radio Violence pits up to four players on the same screen building radio towers to spread the influence of your “cheeky dictators”.

“An unsettling calm has shrouded the world. In the wake of a great war, an international armistice binds a temporary peace among the rival nations of the world. Democracy died in the war, and a cast of charismatic dictators — who lead their people through a veil of manipulation and propaganda — has risen to fill the power vacuum. The war may have gone cold, but that hasn't stopped these cunning leaders from finding... alternative ways to influence the people. No nation has the military strength to conquer the world by force and so, in times of hardship, the people turn to the radio for guidance from their glorious leaders.”

This is Radio Violence; the real-time competitive strategy game where you capture land by spreading your glorious leader's propaganda. WE ARE NO SLEEP: http://nosleep.io/

You can pick up the game right here on Steam for pretty cheap, and make sure to follow the gang on Twitter.

Next Assassin's Creed Odyssey DLC - The Fate of Atlantis - Hits April 23rd

Now that all three episodes of Assassin Creed Odyssey’s first DLC chapter Legacy of the First Blade is out and finished, it’s time for the second chapter! The first episode of The Fate of Atlantis is coming April 23rd to all platforms, as part of the Season Pass for the game.

“As the story of Fields of Elysium unfolds, players will traverse the paradise of Elysium, an otherworldly realm of great beauty, to reveal its sinister secrets all while facing against the might of the Isu. Players will encounter both new factions and familiar characters, and acquire new legendary weapons and gear.”

Along with a new story, the DLC will come with new ability enhancements which will modify abilities to alter this functions:

“Ability enhancements are divided into each branch of the skill tree, Hunter, Warrior and Assassin, and several will be introduced in each episode, starting with Ares Bull Charge, Might of Artemis, Kronos Time Warp and Ares Madness in Fields of Elysium.”

You can check out the trailer and press release below, Assassin’s Creed Odyssey is available now on PlayStation 4, Xbox One, and PC and is coming to Google Stadia.

In the second DLC, The Fate of Atlantis, venture into the fabled realms of Greek mythology to discover your hero's true power and unravel the mysteries of the First Civilization. #AssassinsCreedOdyssey Website - http://bit.ly/2t7jeqz https://www.facebook.com/assassinscre... https://instagram.com/AssassinsCreed_US https://twitter.com/assassinscreed https://www.youtube.com/UbisoftNA ABOUT ASSASSIN'S CREED ODYSSEY: BECOME A LEGENDARY SPARTAN HERO Embark on your journey from humble beginnings to living legend as Alexios or Kassandra.

ASSASSIN’S CREED® ODYSSEY THE FATE OF ATLANTIS FIRST EPISODE AVAILABLE STARTING APRIL 23

Explore Atlantis in the Second Episodic Post-Launch Story Arc from the Biggest and Most Ambitious Post-Launch Plan Ever for Assassin’s Creed 

Montreal — April 16, 2019 — Today, Ubisoft announced the release dates for the episodes of the second post-launch story arc of Assassin’s Creed® Odyssey, The Fate of Atlantis. The first episode, Fields of Elysium, will release April 23 across all available platforms. Throughout Fields of Elysium and the following two episodes, players will continue their Odyssey in the Greek afterlife to uncover the great mysteries that lie within the ancient realms of the gods.

As the story of Fields of Elysium unfolds, players will traverse the paradise of Elysium, an otherworldly realm of great beauty, to reveal its sinister secrets all while facing against the might of the Isu. Players will encounter both new factions and familiar characters, and acquire new legendary weapons and gear.

Fields of Elysium will also introduce all-new Ability enhancements, which modify existing abilities to alter their function, giving players the opportunity to further fine-tune their playstyles. Ability enhancements are divided into each branch of the skill tree, Hunter, Warrior and Assassin, and several will be introduced in each episode, starting with Ares Bull Charge, Might of Artemis, Kronos Time Warp and Ares Madness in Fields of Elysium.

Following the first story arc, Legacy of the First Blade, The Fate of Atlantis will see our hero confront deities, encounter terrifying beasts of myth, and forge new bonds with a colorful cast of characters. After Fields of Elysium releases on April 23, the second episode, Torment of Hades, and the third episode, Judgment of Atlantis, will complete the second story arc mid-2019 on all available platforms.

The Assassin’s Creed Odyssey post-launch plan is the biggest and most ambitious in the franchise, and Season Pass owners will be able to access two major episodic storylines, Legacy of the First Blade and The Fate of Atlantis. Players can dive into new episodes as they premiere, or experience the epic adventures in their entirety once all episodes are available. The Season Pass also includes Assassin’s Creed® III Remastered and Assassin’s Creed® Liberation Remastered, which released for the PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC on March 29, 2019.

In order to play The Fate of Atlantis, players will have two different options:

  • Following the main game, players will have to complete the questline Between Two Worlds, the mythological main game story arc, and Heir of Memories, the Lost Tales of Greece questline that is available after completing the former questline. Finally, they must have reached character level 28 or above. 

  • Otherwise, players will be able to use a shortcut created specifically for those who would like to play The Fate of Atlantis and who do not fulfill all the above conditions. Thanks to this shortcut, players will enter Greece level 52 with preset Abilities and resources enabling them to start their adventure into the afterlife with the Lost Tales of Greece questline Heir of Memories. They will also have the opportunity to choose their hero. However, contrary to the previous option – players’ progression using the shortcut will not carry over to the main game save, and they will not be able to obtain achievements. 

The Fate of Atlantis can be purchased as part of the Assassin’s Creed Odyssey Season Pass for $49.99, or as part of The Fate of Atlantis story arc for $34.99 and will be downloadable for players who already own the Season Pass or Gold Edition on April 23.

For more information on Assassin’s Creed, please visit: assassinscreed.com.

For the latest on Assassin’s Creed Odyssey and all of Ubisoft’s games, visit Ubisoft News: https://news.ubisoft.com

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018–2019 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Amateurs by Sleepy Tom Turned Into Retro-Style Arcade Skateboarding Game

To celebrate the release of his new Amateurs EP producer Sleepy Tom has released a free game on itch.io which you can play right here. Sleepy Tom got a lot of Canadian talent to help him create the retro-style arcade skateboarding game (including friend-of-the-site Sebastian Scaini who we interviewed last year about his love of Game Jams) which you can check out below:

You can check out the trailer for the game, as well as play it for free here. What’s your high score?

Amateurs by Sleepy Tom and Lights is out now, everywhere! download + stream: https://ffm.to/amateurs Play the video game here: https://game.sleepytomofficial.com Thanks to Billboard for the first support here: https://www.billboard.com/articles/columns/pop/8502339/sleepy-tom-lights-amateurs-video-game